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Scrambled text in Application-dataPath.html
Steps to reproduce : - open http://docs.unity3d.com/Documentation/ScriptReference/Application-dataPath.html and notice the scrambled... Read more
Keyboard focus cannot be set in an EditorWindow using GUI.FocusControl()
Steps to reproduce : - import the project attached- go to File > Open Test Window- start typing and notice that the window is not... Read more
Input.GetKeyUp, GetKeyDown, and GetKey do not behave properly on OSX build
Steps to reproduce : - import the project attached- build and run the scene- play the build- hold cmd and press X- release both keys... Read more
Scripting documentation for all the 2D classes is missing.
Scripting documentation for all the 2D classes is missing. The following components do not have scripting references: - Sprite- Spri... Read more
Optimize GameObjects only works in a character that has its own Avatar
Steps to reproduce : - select a character- in the inspector disable Optimize GameObjects- set the rig to Generic and hit apply- enab... Read more
When adding a new animation from the Animation window, while Animator is...
Steps to reproduce : - have the Animator Window visible in the Editor- create an object, open Animation window add a new Clip and An... Read more
Crash when selecting an animation in the Project Browser
Steps to reproduce : - import the project attached- navigate to Animations > animationsets- select DH_Gun and Unity will crash Read more
Unity is not always responsive to pen or touch input on tablet
Unity installed on tablet (ex. Surface Pro with Windows 8 or Windows 8.1) is not always responsive to direct pen or touch input. Als... Read more
GetPixels from ETC and PVRTC textures doesn't work
GetPixels does not work with all texture formats. Unity Versions:4.2.0f4 (38efbd14869d)4.2.1f3 (0c25f37d8dc3)4.3.0b1 (2f830c2bcd47) ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Metal: Shader[HDRP/Unlit]” warnings are constantly thrown after trying to restructure Particle System Prefab
- UnityEvent Inspector retains argument field after switching the function to a different variant
- MissingReferenceException thrown when deleting a Cinemachine Camera with the CinemachinePixelPerfect extension
- Memory leak warnings are thrown when cancelling the creation of a font asset using render mode SDF16 or SDF32
- Right/left eye viewport is truncated when Foveated Rendering and Symmetric Projection and Subsampled Layout are enabled on Meta Quest 3/3S