Search Issue Tracker
[Android] Cannot select text written in the TMPro InputField when draggi...
How to reproduce:1. Open the “TheCaretSelect.zip“2. Build and Run for Android3. Press on the InputField in the application4. Type in... Read more
Undo (CTRL+Z) works incorrectly when editing markers on the Gradient Editor
Reproduction steps:1. Open the attached “IN-96214.zip” project2. Open the “SampleScene”3. Click on the “GradientObject” GameObject i... Read more
Red squared artifacts in the scene when using APV Scenario Blending
Steps to reproduce:1. Open the “IN-96097” project2. Open the “ApvInfSenarioBlend” scene3. Make sure that the Shader Precision Model ... Read more
Crash on RaiseException when using default interface methods
Reproduction steps:1. Open the attached project "CrashRepro" (or create a new project and add “CrashScript“ to a GameObject in the s... Read more
The Blend Tree Node is artifacting when entering Play Mode and the Anima...
Steps to reproduce: Open any Project Create an Animator Controller Asset and open it Right click in the Animator and choose Create S... Read more
[Android] An app reload is required to fill the whole Viewport when unfo...
How to reproduce:1. Open the “RotationReproProject.zip“ project2. Open the “SampleScene“3. Make sure that the “AutorotationManger“ G... Read more
Build Profiles icons are lower quality when Build Profiles window is ope...
Steps to reproduce:1. Create a new Unity project2. Open Build Profiles window3. Observe the icons of the Platforms Actual results: I... Read more
[WebGL] "Uncaught (in promise) TypeError: Cannot read properties of unde...
Reproduction steps:1. Open the attached “WebGLBuildIssue” project2. In Build Profiles window, select the Web platform3. In Player Se... Read more
Incorrect Light Rendering in Newly Created High 3D Template Project
Steps to reproduce: Create a new project using High-definition 3D Template On project launch, Observe the Scene and Game Views light... Read more
"Compute dispatch missing UAV and texture" warnings when resizing/openin...
Steps to reproduce: Create a new project with the High-Definition 3D template Open the Build Profiles window (menu: File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List