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4
votes
Fixed

Memory usage increases each time the MeshCollider Component is turned of...

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Jul 21, 2025

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Version/s: 6000.0.54f1, 6000.1.13f1, 6000.2.0b11, 6000.3.0a3, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “IN-109119.zip“2. Open the “SampleScene“3. Open the Task Manager4. Enter Play Mode5. Observe the Task M... Read more

0
votes
Fixed

Animation window does not refresh when animation is drag-and-dropped on ...

Animation

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Jan 29, 2016

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Version/s: 5.4.0b3

Create an objet. Select it in hierarchy. Open animation window. Drop an animation on the object -> no refreshDeselecting and rese... Read more

0
votes
Fixed

Objects change colors after playback (ambient probe gets messed up?)

Shaders

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Feb 19, 2015

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Version/s: 5.0.0f3

Run attached scene.Stop.---> Cubes in the scene change colors.Regression from 5.0f2 After stop playing the scene the changed colo... Read more

0
votes
By Design

[Android] UI overlaps throughout the screen on devices with Snapdragon S...

Mobile

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Jan 23, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b5, 2020.1

Repro steps:1. Open attached project2. Build and Run on Android3. Observe the display of the device Actual: UI is overlapping throug... Read more

0
votes
By Design

Custom Event do not fire on builds

Scripting

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Oct 14, 2019

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Version/s: 2018.4, 2018.4.11f1, 2019.2, 2019.3, 2020.1

Steps to reproduce:1. Open supplied project ("GoblinSlaver.zip")2. Run the Scene "MovementTest"3. Notice the game working.4. Build i... Read more

0
votes
By Design

Editor sprite icons are not showing in inspector

Inspector Functionality

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Dec 30, 2015

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Version/s: 5.3.1f1

Steps to reproduce:1) open attached project2) open scene 'm'3) click on directional light in hierarchy4) observe script component Ex... Read more

0
votes
Not Reproducible

"error CS8078: An expression is too long or complex to compile" is displ...

Package: AI Toolkit

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Nov 24, 2025

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Version/s: 1.0.0-pre.20

Steps to reproduce: Create a project Click the "AI" button displayed in the toolbar between the "Package Manager" and "Unity Version... Read more

0
votes
Active

[Android/Editor] The "Hold" action in the New Input System Package never...

Package: Input System

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Jul 22, 2025

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Version/s: 1.14.1

Reproduction steps:1. Open the attached “IN-109208“ project2. Open the “SampleScene”3. If testing in the Editor, switch the Game vie... Read more

1
votes
Fixed

Crash when calling PrefabUtility.SaveAsPrefabAsset with a absolute path ...

Scene Management

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Jan 10, 2020

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Version/s: 2018.4, 2019.1.10f1, 2019.2, 2019.3, 2020.1

How to reproduce:1. Open user-submitted project (ForDebugging.zip)2. Open the SampleScene3. Enter Play Mode4. Click the 'Save' UI bu... Read more

0
votes
Duplicate

In "Preferences" section the “SpriteShape” menu item, the details page t...

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Nov 27, 2025

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Version/s: 6000.0.63f1, 6000.2.13f1, 6000.3.0f1, 6000.4.0a5, 6000.5.0a2

Steps to reproduce: Open any Unity project Ensure that the 2D SpriteShape package is installed Go to "Unity" -> "Settings" Select... Read more

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