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Flash - Extending Dictionary Conversion Error
The following class will fail when building to flash: public class LinkedHashMap<TKey, TValue> : Dictionary<TKey, TValue>... Read more
Marshalling for UnityEngine.Vector3[] not supported
1) What happened Marshalling for field of struct with type UnityEngine.Vector3[] is notsupported 2) How can we reproduce it using th... Read more
Adding GUIStyle to Textfield makes it multilined
To reproduce:1. Create GUI.Textfield2. Add GUIStyle to it3. Textfield becomes multilined Read more
DSPBuffer Size with best latency differs in editor and on device
By design:Defaults differ between iOS and editor To reproduce:1. Create new project2. Set DSPBuffer Size to "Best latency"3. Attach ... Read more
Windows reports wrong microphone sampling rates
- create an empty unity project- save the scene- create a game object- create a C# script named 'foo' and paste this script in- drag... Read more
Panes in the editor do not repaint after the Game View has been expanded
To reproduce:- Open a project- On a MacBook Pro, use pinch/zoom to maximize the pane or alternatively use the SPACE key- Observe tha... Read more
Project Wizard on PC is not resizable
The New Project/Open Project window is resizable on Mac, but not on PC. Read more
Undo broken / not working for Inspectors that implement
Steps to reproduce : - click on a material asset in Project view.- in Inspector, change some value, like Texture tiling or specular ... Read more
Rendering on the water in the sewer demo is all messed up.
Rendering on the water in the sewer demo is all messed up. Repro Steps: 1. Install latest 3.5.4f1 plugin or 4.0.0b5 from latest trun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Polyspatial Material swap set animations are not firing when used in Play Mode and Players
- Incomplete shortcuts are displayed in the "Set" dropdown in Visual Effects Graph VFX Control subwindow
- Version change sub-window closes automatically when "Add Modules" subwindow is closed
- RenderTexture content from 'Depth Only' camera is not rendered correctly on UI RawImage when Multithreaded Rendering is enabled on specific MediaTek devices.
- Weight Brush Overlay text is clipped in Sprite Editor