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1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Transform Component doesn't collapse when pressing on the top pixels of ...

UI Toolkit Controls

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Oct 04, 2022

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Version/s: 2019.4.34f1, 2020.3.25f1, 2021.2.7f1, 2021.3.11f1, 2022.1.0b2, 2022.2.0b9, 2023.1.0a12, 2023.2.0a1

Reproduction steps:1. Create an empty project2. Press on any GameObject in the Hierarchy3. Press on the top pixels of the Transform ... Read more

0
votes
Won't Fix

[NavMeshSurface] Original NavMeshSurface looses NavMesh data if same Nav...

AI

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Dec 18, 2015

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Version/s: 5.4.0a6

Steps to reproduce: 1. Open attached project "AI11.zip"2. Open scene "repro"3. In hierarchy, select "NavMesh Surface (1)" and bake N... Read more

0
votes
Fixed

GameObject does not collide with other GameObjects when the GameObject's...

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May 27, 2024

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Version/s: 2021.3.38f1, 2022.3.30f1, 6000.0.4f1

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Enter Play Mode4. Observe the c... Read more

0
votes
Fixed

CustomPropertyDrawer array elements disappear when changing type

UI Toolkit Framework

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Jun 15, 2022

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Version/s: 2023.1.0a12, 2023.2.0a1, 2023.3.0a3

1. Open the user's attached project "1409773_ArrayInspectorTest(3).zip"2. Select the "Custom" GameObject in the Hierarchy window3. C... Read more

3
votes
Fixed

Foldouts cannot be expanded by clicking the arrow

Inspector Framework

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Jan 22, 2020

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Version/s: 2019.3.0a7, 2019.3.0f5, 2020.1

To reproduce:1. Open attached project ("case_1213781.zip")2. Select "Test" Game Object from Hierarchy3. In the Inspector window use ... Read more

0
votes
Won't Fix

[NavMesh] [Bake] [Editor] ManualVoxelSize affects JumpDistance value

AI Navigation

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Jul 30, 2015

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Version/s: 5.2.0b5

If set VoxelSize to bigger value it fills JumpDistance field with this value Watch video for repro http://screencast.com/t/u7P1Qg7U Read more

0
votes
Duplicate

[HDRP] Shadows are not rendered in the Game View when using certain Game...

Package: Scriptable Render Pipeline HD

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Sep 24, 2019

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Version/s: 6.9.0

How to reproduce:1. Open User's attached "high Test.zip" project2. Load "bug" scene3. Observe both Scene View and Game View Expected... Read more

0
votes
Fixed

Crash when opening a scene

uGUI

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Jun 08, 2022

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Version/s: 2019.4.39f1, 2020.3.36f1, 2021.3.4f1, 2022.2.0a15, 2023.1.0a3, 2023.2.0a1

Reproduction steps:1. Open the attached project2. Open scene "Scenes/ZenMode" Expected result: The scene is openedActual result: The... Read more

1
votes
Fixed

Error is thrown if reference image is not present on Android and WebGL

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May 10, 2024

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Version/s: 6000.0.6f1

Expected: If reference image doesn't exist, test still runs without the image and produces a new image. Actual: Error is thrown. '[E... Read more

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