Search Issue Tracker
Rect Transform tool handles sometimes become ungrabbable
How to reproduce: 1. Open the user's attached project 2. In the Project window enter "New Scene" 3. In the Hierarchy window select C... Read more
websocket library you use prints a "*** sending new, pending truncated *...
according: https://github.com/warmcat/libwebsockets/issues/123 https://github.com/warmcat/libwebsockets/issues/124 rx_buffer_size s... Read more
Animation window text becomes blurry
How to reproduce: 1. Open the attached project 2. Open test scene 3. Open Animator Window 4. Select chicken_whole in hierarchy 5. Sl... Read more
[IL2CPP] Built player crashes when using a structure of type Generic for...
Reproduction steps: 1. Open the attached project “min.zip” 2. Build And Run the project Expected result: The player doesn’t cra... Read more
Undo action is not registered when undoing GameObjects list order in the...
How to reproduce: 1. Create a new Unity project 2. In the Hierarchy window create two GameObjects (command+shift+N) 3. Select bo... Read more
Crash when draging and dropping assets into Project folder.
I was dragging and dropping an asset folder from Windows Explorer into Unity's project folder. It started to copy the files into Uni... Read more
[Vuforia] UI does not exist in the namespace Error on importing vuforia
Steps To Reproduce: On 19.3 1. Create a project 2. File > Build Settings > Player Settings > XR Settings 3. Select Vuforia On 19.2... Read more
Unwrapping.GenerateSecondaryUVSet breaks mesh topology
Steps to reproduce: 1.Open attached “GenerateSecondaryUVSet.zip” Unity project 2.Open scene “Test" 3.Select “AircraftPrefab” asset i... Read more
UnwrapCL.exe crashes when checking Generate Lightmap UVs checkbox and cl...
1. Open new project 2. Import the object user has attached ("case_849882-199_VR_EXPORT_00_EG.obj ") 3. Check Generate Lightmap UVs i... Read more
Crash on BuildPrefabInstanceCorrespondingObjectMap when overriding neste...
How to reproduce: 1. Open user's attached project from "CrashTest 2020.2.2f1.zip" 2. Open Scene "CrashTestScene" 3. Add 2 objects as... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
- The gradient ShaderGraph is inverted when using the Perceptual blend mode
- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset