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[URP][Metal] Command Buffer Blit not working when using BuiltinRenderTex...
Steps 1. open project and open custom-vertex-buffer-blit-shader scene 2. enter playmode 3. press tab key to change SRP - first... Read more
[Android] Switching to Portrait from Landscape by script doesn't work wh...
Repro steps: 1. Open the attached project "Unity Screen Orientation Android" 2. Build and Run on Android 3. After the app launches r... Read more
[DXR] GPU memory leaks when Renderer.rayTracingMode is set to UnityEngin...
Reproduction steps: 1. Open the attached project “RayTracingLeak” 2. Open “Assets/OutdoorsScene.unity” 3. Enter the Play Mode 4.... Read more
WebGL Build fails when Debug Symbols are selected as External
How to reproduce: 1. Open user-submitted project 2. Navigate to File -> Build Settings 3. Change Build Platform to WebGL 4. Press A... Read more
[Linux] Editor crashes when opening HDRP Sample Project without Vulkan
Reproduction steps: 1. In Unity Hub, create new "3D Sample Scene (HDRP)" Template project 2. When project loads, observe Editor cras... Read more
Renaming an asset inside one of the 'Favorite' folders clears the Projec...
How to reproduce: 1. Create a new Unity project 2. Create a new folder and drag it to the 'Favorites' section 3. Inside this folder ... Read more
Unable to edit the summary or name via the inspector
I can't change the summary or name of a Bolt Class, Asset or Enum in the inspector. The only place you can edit the summary is via t... Read more
Unlit Shaders on Mesh objects call ForwardAdd and ForwardBase in the wro...
How to reproduce: 1. Open User's attached "SurfaceShaderUsePassBug.zip" project ("Switch target" if prompted) 2. Load "SampleScene" ... Read more
[HDRP] Values truncated in Cascade Splits under HDRP Default Settings
Values truncated in Cascade Splits under HDRP Default Settings Steps to Repro: 1. Create a new Project in HDRP Template 2. Select E... Read more
Unable to Create Material Preset of the Default-Material assigned to the...
Unable to Create Material Preset of the Default-Material assigned to the primitive GameObject like Cube, Sphere etc Steps to Repro... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes