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Potential crash when exception is raised in mono_domain_unload
The only way so far to repro is to intentionally raise an exception in UnloadDomain (or within mono_domain_unload) as the user did w... Read more
Shaders are rendered pink in the 'Battle Wizard Poly Art' package when a...
Reproduction steps: 1. Add 'Battle Wizard Poly Art' package to 'My Assets' 2. Create a new project from the '3D Sample Scene' templa... Read more
[WebGL] Chrome/Safari/Edge itself reacts to arrow keys even WebGL conten...
-what happened: Inconsistent behaviour between Chrome/Safari/Edge and Firefox when pressing Up/Down/left/right arrow keys. When ther... Read more
Lighting baking process freezes when the Probe Volumes are enabled
Reproduction steps: 1. Create a new "3D Sample Scene (HDRP)" project 2. Enable Probe Volumes, add Probe Volume to the Scene, and b... Read more
Newly added UI objects to prefab instance changes position when pressing...
Steps to reproduce: 1. Download 1010932_repro.zip and open "TestScene" scene 2. Select TestPrefab game object (UI->TestPrefab) 3. Pr... Read more
Game view is stretched when resizing multiple Game view windows in the e...
Reproduction steps: 1. Open the attached “My project (1)” project 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. In the H... Read more
[UI] Dropdown stays in highlight phase after selecting an option
Steps to reproduce: 1. Download and import attached project. (UI_Test.zip) 2. Open scene: main 3. Play. 4. Click on dropdown. 5. Se... Read more
[Documentation][MSE] Need to update the Publishing settings information ...
Need to update the documentation for publishing settings to the latest information based on multi-scene editing. The screenshots als... Read more
[Android] AndroidJavaProxy crashes when invoking a method without arguments
AndroidJavaProxy crashes when a method that has no arguments is invoked from Java VM. This issue is only reproducible when "Developm... Read more
[UIElements] Final slider value field is not present for VisualElements ...
Final slider value field is not present for VisualElements Container. Refer the attached screenshot Steps to reproduce 1) Open atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene view flickers when moving around if there are visible Hair Shaders
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- Particle System allocates large amounts of memory when it is very far away from the origin of the Scene
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- EnsureRunningOnMainThread error in TessellationJob.ApplyInset