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Votes

0

Found in

2019.4

2020.3

2020.3.28f1

2021.2

2022.1

2022.2

Issue ID

1403159

Regression

No

Shaders are rendered pink in the 'Battle Wizard Poly Art' package when a project is created from the '3D Sample Scene' template

Shader System

-

Reproduction steps:
1. Add 'Battle Wizard Poly Art' package to 'My Assets'
2. Create a new project from the '3D Sample Scene' template
3. Go to the 'Window -> Package Manager'
4. Import the 'Battle Wizard Poly Art' package
5. Open the 'Wizard Scene'

Expected result: Shaders are rendered correctly
Actual result: The Scene is completely pink

Reproducible with: 2019.4.36f1, 2020.3.30f1, 2021.2.14f1, 2022.1.0b9, 2022.2.0a6

Notes:
- Bug is reproducible for both HDRP and URP
- Importing URP or HDRP package via Package Manager doesn't cause the issue

  1. Resolution Note:

    The WizardPolyArt asset store package is made by default for a Built-in Render Pipeline. There are instructions in WizardPolyArt/SRP/HowToTestSRPs.txt on how to make it work with Scriptable Render Pipeline. Basically, it requires deleting some folders in the asset store package and replacing them with ones that are in the SRP-specific files in the WizardPolyArt/SRP folder.

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