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TcpClient.Client.LocalEndPoint is always null when Scripting RunTime is ...
How to reproduce: 1. Open given unity project 2. Make sure that scripting runtime version is set to 4.x 3. Enter play mode 4. Notice... Read more
New MenuItem is created each time its name is changed when the name cont...
To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip) 2. Open the MenuItemTest script 3. Add [MenuItem ("\\//")] ... Read more
Imported humanoid's animation has some bones rotation errors
How to reproduce: 1. Open the attached project 2. Open and play "scene" scene 3. Notice that humanoid is not holding "gun" with both... Read more
[Probuilder] New Poly Shape Object is not created when using the Tools d...
How to reproduce: 1. Create a new project 2. Window > Package Manager > Probuilder > Install 3. Tools > Probuilder > Editors > New P... Read more
[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts
Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more
[Input System] Mouse.current.leftButton.isPressed returns true when righ...
Reproduction steps: 1. Open the user's attached "Input Focus Bug.zip" project 2. Build and Run the Player 3. Left-click outside the ... Read more
Dynamic Batching fails to batch objects that seemingly meet all batching...
How to reproduce: 1. Open attached project 2. Open scene DynamicBatchingTreeTest.unity 3. Open the Stats window in the Game View 4... Read more
[Android] Crash when calling "Finish()" on an Android activity from a Un...
Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more
FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...
To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Obs... Read more
Crash on ScreenManagerWin:RecommitCursorLock when ScreenManager pointer ...
There are no reproduction steps. Reproducible with: 2020.3.32f1 Notes: - 5% of users experience this crash, mainly on Windows... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] Invalid update of shader stripping settings
- [HDRP] Errors on Shader stripper that do not stripp shaders.
- Usage of Adaptive Probe Volumes throws a lot of IndexOutOfRangeException and Assertion Failed errors
- Prefab overrides don't recover missing managed references
- Trail Renderer visual doesn't match the positions of vertices when they have been offset