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0
votes
By Design

TcpClient.Client.LocalEndPoint is always null when Scripting RunTime is ...

Networking

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May 11, 2018

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Version/s: 2017.2.0b2, 2018.1.0f2

How to reproduce: 1. Open given unity project 2. Make sure that scripting runtime version is set to 4.x 3. Enter play mode 4. Notice... Read more

0
votes
Fixed

New MenuItem is created each time its name is changed when the name cont...

Scripting

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May 31, 2017

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Version/s: 5.6.0f2

To reproduce: 1. Open the project, attached by tester (MenuItemBug.zip) 2. Open the MenuItemTest script 3. Add [MenuItem ("\\//")] ... Read more

0
votes
Fixed

Imported humanoid's animation has some bones rotation errors

Animation

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Aug 10, 2016

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Version/s: 5.3.5f1

How to reproduce: 1. Open the attached project 2. Open and play "scene" scene 3. Notice that humanoid is not holding "gun" with both... Read more

0
votes
Fixed

[Probuilder] New Poly Shape Object is not created when using the Tools d...

Package: Probuilder

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Dec 01, 2020

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Version/s: 5.0.0-pre.7

How to reproduce: 1. Create a new project 2. Window > Package Manager > Probuilder > Install 3. Tools > Probuilder > Editors > New P... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

0
votes
Fixed

[Input System] Mouse.current.leftButton.isPressed returns true when righ...

Package: Input System

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Oct 07, 2021

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Version/s: 1.1.1

Reproduction steps: 1. Open the user's attached "Input Focus Bug.zip" project 2. Build and Run the Player 3. Left-click outside the ... Read more

0
votes
By Design

Dynamic Batching fails to batch objects that seemingly meet all batching...

Graphics - General

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Sep 29, 2015

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Version/s: 5.2.1p1

How to reproduce: 1. Open attached project 2. Open scene DynamicBatchingTreeTest.unity 3. Open the Stats window in the Game View 4... Read more

0
votes
Fixed

[Android] Crash when calling "Finish()" on an Android activity from a Un...

Mobile

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Aug 29, 2019

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Version/s: 2019.3.0a12, 2020.1

Reproduction steps: 1. Download "UaaLExample" project or set-up Unity as a Library V2 (https://forum.unity.com/threads/integration-u... Read more

0
votes
Won't Fix

FixedUnscaledDeltaTime and unscaledDeltaTime return huge values on the f...

Input

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Feb 14, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the tester (UnscaledTimeBug.zip) 2. Open the "scene" scene 3. Enter Play mode 4. Obs... Read more

0
votes
Fixed

Crash on ScreenManagerWin:RecommitCursorLock when ScreenManager pointer ...

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Jan 26, 2023

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Version/s: 2020.3.32f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b4, 2023.2.0a1

There are no reproduction steps. Reproducible with: 2020.3.32f1 Notes: - 5% of users experience this crash, mainly on Windows... Read more

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