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Single stepping on a throw statement does not stop at the catch statement
How to reproduce: 1. Open the attached "ThrowStep.zip" project 2. Open the "testscript.cs" and set a breakpoint on line 3. Attach th... Read more
[Visual Scripting] Unable to reset "Type Options" properties on clicking...
On clicking "Reset to Defaults" button unable to reset "Type Options" properties Steps to repro: 1. Create a new Project 2. Edit > ... Read more
Interpolation/Extrapolation of a Rigidbody 2D stops very briefly when ch...
How to reproduce: 1. Open the user's project. 2. Enter Play Mode. 3. Press "Space" Expected results: The circle falls smoothly Actu... Read more
Focus plane does not change according to scene objects in Stereo Display...
Steps to reproduce: 1. Download and open the attached project on a PC with a 3D Display capable monitor 2. Build for Standalone 3. R... Read more
Crash on D3D12Fence::Wait when disabling and reenabling reflection probes
Reproduction steps: 1. Open the attached project “CrashRepro“ 2. Open “Assets/Gioco3d/Scenes/AtticMerge/AtticMerge.unity“ Scene 3... Read more
DontDestroyOnLoad destroys GameObject in the build when the game is buil...
How to reproduce: 1. Open user's project 2. Play the scene 3. Type user: admin, password: admin and press Login A new scene should l... Read more
Drawing Vector4 field in the Inspector using PropertyField shows 4 diffe...
To reproduce: 1. Open attached project 2. Select Cube in the Hierarchy 3. Observe Mesh Renderer Component's Lightmap Tiling Offset ... Read more
[Android] RG and R Compressed EAC formats are not available when overrid...
To reproduce: 1. Open any project containing normal texture (or import user's - "body_01_NRM.tga" ) 2. In project window, select the... Read more
ShaderGraph reference to HLSL file is lost after moving it to a differen...
Reproduction steps: 1. Open the attached "case_1301915.zip" project 2. In the Project window, move the Shaders folder into the Test ... Read more
All about bugs
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