Search Issue Tracker
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps 1. use TerrainToolbox > Create New Terrain ... Read more
UnloadUnusedAssets unloads assets that are referenced through thread loc...
How to reproduce: 1. Build & Run development build of the attached project 2. Wait Actual result: The used texture gets deleted aft... Read more
Android: Protected graphics memory doesn't work on android device
Protected graphics memory doesn't work because EGL_EXT_protected_surface is used instead of EGL_EXT_protected_content. This excludes... Read more
Screen Space decals doubles the scene draw calls when rendering layers a...
How to reproduce: 1. Download and open the attached project 2. Open the "BugSampleScene" scene 3. Open the Game view window 4. O... Read more
Crash on VFXBatchedEffect::AddInstance when opening a project
Reproduction steps: 1. Open the attached “repro-project“ Expected result: The project opens successfully Actual result: The Edi... Read more
[ProBuilder] Exported .obj files opens in Xcode/text Editors by default ...
Steps On Reproduce: 1. Open attached Project 2. Select Cube in the Inspector and Click Export in ProBuilder Window 3. Select .obj a... Read more
[Shader Graph] Shader's "Scene Depth" Node stops working when a Shader K...
How to reproduce: 1. Open the attached project's Scene labeled "SampleScene" 2. Inspect the Quad in front of Camera 3. Open "ShaderB... Read more
Unity Audio Mixer shows different dB levels when compared to other Audio...
How to reproduce: 1. Open the attached user project “Audio-Test-Project.zip“ 2. Open Scene “SampleScene“ 3. Open the Audio Mixer ... Read more
[UI Builder] Blackline appears on Color palette under Border property
Blackline appears on Color palette under Border property. Steps to repro: 1. Create a new Project. 2. Window > UI Toolkit > UI Buil... Read more
GPUInstancingMaterial.PNG has a wrong extension
How to reproduce: 1. Download project from "Physics.GYM.zip" 2. Open project directory and navigate to "Physics.GYM/Library/PackageC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Deleting AudioMixer asset throws MissingReferenceException and breaks the Audio Mixer window
- Crash on ScheduleGenerateTilingShape when modifying PolygonCollider2D path count and setting path vertices
- Crash when a scene is created with LocalPhysicsMode::Physics3D
- [HDRP] Light doesn't bounce off terrains
- Unity Hub opens instead of the Unity Editor when launching a project from a Windows command line if a backslash is added to the end of the project path