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AudioUtil plays AudioClip in mono when it is cloned
Reproduction steps: 1. Open user's attached project 2. Go to Window > AudioUtil Bug Demo Window 3. In the Project window, select "St... Read more
Aspect ratio breaks when resizing split screen or rotating the device wi...
To reproduce: 1. Open 2 any Unity projects in the split screen mode on Android; 2. Resize the split screen; 3. Rotate the device to... Read more
cancelling split with heightmap resolution < 33 deletes original tile be...
Cancelling split with heightmap resolution < 33 deletes original tile being split Steps 1. use TerrainToolbox > Create New Terrain ... Read more
Input System switches which character is controlled by the Xbox One cont...
Repro steps: 1. Open the user's attached project "TheUnwokenWorld.zip" 2. Open the scene rmTest from Project > Assets 3. Connect the... Read more
Handles.PositionHandle throws a NullReferenceException
Steps to reproduce: 1. Open attached project 2. Open scene "scene1" 3. Notice NullReferenceException in console: NullReferenceExcep... Read more
Sprite turns invisible in URP 2D when Mask Source is set to “Supported R...
Reproduction steps: 1. Open the attached “Sprite Mask” project 2. Open “Assets/Scenes/SampleScene.unity“ scene 3. Select Square... Read more
Crash on NavMeshWorld_CUSTOM_AddDependencyInternal_Injected when enterin...
Reproduction steps: 1. Open the attached “repro-project“ 2. Open the Assets/Samples/Agents Navigation/3.1.6/Zerg/Zerg.unity scene ... Read more
For Loop retrieves one list item lower on Exit flow when Break Loop unit...
Escalated - 3 months ago. [Original issue link|https://support.ludiq.io/communities/5/topics/4664-for-loop-retrieves-one-list-item... Read more
Custom RendererFeature doesn’t render anything if event is “AfterRenderi...
To reproduce: 1. Open attached project; 2. Open the "Sample" scene; 3. Toggle Post Processing on the Main Camera and observe the di... Read more
[URP] UnassignedReferenceException thrown when Sprite Light Type is sele...
On Selecting Sprite Light Type under Light 2D Component in the Inspector causes the editor to throw UnassignedReferenceException, Re... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GizmoDrawingPhysics2D::DrawCompositeCollider2DGizmo when opening a Scene that has corrupted GameObjects with Tilemap Components
- Scrolling vertically and horizontally is very fast when in Play Mode and RuntimeInputBackend is set to UIToolkitInputBackendOption.Default
- Crash on MemoryProfiler::UnregisterAllocation when initializing entities and leaving Play Mode with Occlusion Culling enabled
- Crash on mdb_page_alloc when opening a project that was running while the PC shut down
- macOS Player freeze when using RunInBackground and Command+Tabbing to and from the application