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Creation of AssetBundles containing shaders is non-deterministic (incons...
How to reproduce: 1. Open tester-submitted project (AddressableGroupDeterminsim.zip) 2. Open Addressables Groups window 3. Add Asset... Read more
Collision normals are inverted when the Motion Type is set to Kinematic
Reproduction steps: 1. Open the attached "PhysicsSamplesKinematicBug.zip" project 2. Open the "Events - Collisions" Scene ( Assets... Read more
[Metal] GfxDeviceMetal::CreateComputeProgram does not check inputs
The title is pretty explanatory, but due to a recent bug in compute kernel compilation, we ended up seeing some null shaders (size o... Read more
tutorial case for onboarding
Steps to reproduce: 1. Open atached project reproduced with the description of the user 2. Start play mode and write text in input f... Read more
The rotation value of the child object becomes imprecise after unparenti...
How to reproduce: 1. Open the attached '1286609.zip' project and open 'SampleScene' 2. In the Hierarchy window right-click on the 'O... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the button on the screen which schedules and sends a... Read more
Crash running non-development Standalone OSX build with an animated UI/T...
How to reproduce: 1. Open attached project 2. Open scene Test.unity - Scene contains a Canvas with a Text gameobject, which has it... Read more
Enabling Cloth material turns object grey
Reproduction Steps: 1. Open the attached project 2. Start the "Bug" scene 3. Select "SupermanFBX" -> "Supermans Cape" GameObject in... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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