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“ArgumentException: Object reference not set to an instance of an object...
Reproduction steps:1. Open the attached “EcsPlayground.zip” project2. Enter the Play Mode3. Observe the Console window Expected resu... Read more
Return value and out parameter get scrambled when a Custom HLSL Operator...
How to reproduce:1. Open the project: “IN-113884_VFXHSL”2. Enter Play Mode3. Observe the Game View Expected result: Two squares show... Read more
Uploaded Asset green icon in Project window lacks visibility across diff...
Steps to reproduce:1. Create new Unity project2. Install Asset Manager package via Package Manager3. Create New Scene in Project win... Read more
Visual Effect Graph Node creation folder colors are not set to default b...
Steps to reproduce: Create a new Unity project using the Universal 3D template Install the Visual Effect Graph package (com.unity.vi... Read more
Scenes in HDRP Sample project are dirty on project creation
How to reproduce:1. Create a new HDRP Sample project2. Observe header of the scene in the Hierarchy Expected results: There is no "*... Read more
Keyboard input is caught when using an Xbox controller while Steam Big P...
How to reproduce:1. Make sure that Steam Big Picture is running in the background2. Open the "InputBugProject" project3. Open the "S... Read more
Text is culled by size when Content Size Fitter is small and rich text i...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/TMP_PreferredSize/Scene_TMP-PreferredSize.unity” Sce... Read more
[Android] GameObject are not rendered at all or rendered black when in t...
How to reproduce:1. Open the “unity-urp-bug.zip“ project2. Build and Run for Android3. Observe the “Sphere“ GameObjects in the appli... Read more
Build Automation package doesn’t have setting in “Project Settings” wind...
Steps to reproduce:1. Create a new Unity project2. Open “Built Profiles” window3. Add a new Profile, for example Web4. Press on “Clo... Read more
[Accelerator] Texture uploads to the cache server are duplicated when sw...
When changing Texture Format of an image, the artifact is uploaded to the cache server every time.This is expected to happen once fo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code