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[Light] Light component enums are now displayed as int not strings
To reproduce:1. Create a light2. Check out it's component3. Notice enum like type (Directional, Point, Spot) is now displayed as int... Read more
[Android] Player crashes with an error "Unable to instantiate fragment c...
How to reproduce:1. Open the "IN_65631" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more
Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...
How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more
[IL2CPP] Vector2.Distance returns different value between two constant p...
Reproduction steps:1. Open the attached project and play the "main" scene.- 402A27E960000000 is displayed2. Build and run the scene ... Read more
Getting 'NullReferenceException' when Animator "Any State" transition ar...
How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more
[Linux] Unity crashes when opening or creating new projects on Ubuntu 18.04
Repro steps:1. Create new or open an existing project Actual: Unity crashesExpected: Unity doesn't crash Reproducible with: 2022.1.0... Read more
Particle system Inherit Velocity is ignored when using Inherit Velocity ...
To reproduce:1. Open my attached project2. In Hierarchy window, select Particle System3. In Game View, drag the Particle System back... Read more
[MSE::Save] Deleting a scene from assets and saving it back from Hierarc...
[MSE::Save] Deleting a scene from assets and saving it back from Hierarchy throws exception Steps to repro:1. Open the attached proj... Read more
[UI Builder] Exception thrown when overriding data-source attribute
1) Add the attached script Bug.cs to a new project 2) Open the UI Builder and add the MonoBehaviourBinding element to the canvas. 3)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code