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1
votes
Fixed

[Light] Light component enums are now displayed as int not strings

Shadows/Lights

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Sep 30, 2015

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Version/s: 5.3.0b1

To reproduce:1. Create a light2. Check out it's component3. Notice enum like type (Directional, Point, Spot) is now displayed as int... Read more

10
votes
Fixed

[Android] Player crashes with an error "Unable to instantiate fragment c...

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Jan 19, 2024

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Version/s: 2021.3.42f1, 2022.3.17f1

How to reproduce:1. Open the "IN_65631" project2. In the Build Settings "Run Device" dropdown, select the desired device3. Press Bui... Read more

0
votes
Fixed

Texture2D.PackTextures causes mips 7-9 to turn pink/white when packed te...

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Feb 13, 2025

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Version/s: 2022.3.58f1, 6000.0.39f1, 6000.1.0b7, 6000.2.0a4, 6000.3.0a1, 7000.0.0a20

How to reproduce:1. Open the “MipsBug.zip“ project2. Open the “SampleScene“3. Change the Platform to Android4. Enter Play Mode5. Sel... Read more

0
votes
Won't Fix

[IL2CPP] Vector2.Distance returns different value between two constant p...

IL2CPP

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Sep 26, 2015

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Version/s: 5.2.0f3

Reproduction steps:1. Open the attached project and play the "main" scene.- 402A27E960000000 is displayed2. Build and run the scene ... Read more

0
votes
Fixed

Getting 'NullReferenceException' when Animator "Any State" transition ar...

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Jun 30, 2022

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Version/s: 2022.1.0a6, 2022.1.8f1, 2022.2.0a18, 2023.1.0a2

How to reproduce: Create new project Create any GameObject in Hierarchy window Open Windows > Animation > Animation Create New... Read more

0
votes
Fixed

[Linux] Unity crashes when opening or creating new projects on Ubuntu 18.04

Linux

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Nov 30, 2021

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Version/s: 2022.1.0a16, 2022.1.0b1

Repro steps:1. Create new or open an existing project Actual: Unity crashesExpected: Unity doesn't crash Reproducible with: 2022.1.0... Read more

0
votes
Fixed

Particle system Inherit Velocity is ignored when using Inherit Velocity ...

Visual Effects - Legacy

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Jan 16, 2018

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Version/s: 2017.3.0p2, 2017.3.0a1

To reproduce:1. Open my attached project2. In Hierarchy window, select Particle System3. In Game View, drag the Particle System back... Read more

0
votes
Not Reproducible

[MSE::Save] Deleting a scene from assets and saving it back from Hierarc...

Scene/Game View

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Sep 07, 2015

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Version/s: 5.3.0a3

[MSE::Save] Deleting a scene from assets and saving it back from Hierarchy throws exception Steps to repro:1. Open the attached proj... Read more

0
votes
Fixed

[UI Builder] Exception thrown when overriding data-source attribute

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Jan 26, 2024

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Version/s: 2023.2.7f1, 6000.0.0b1, 7000.0.0a1

1) Add the attached script Bug.cs to a new project 2) Open the UI Builder and add the MonoBehaviourBinding element to the canvas. 3)... Read more

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