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[HDRP] custom Post Process effects do not work with duplicated or rename...
Reproduction steps:1. Open project in "Original.zip"2. Open "SampleScene.unity"3. Select "Volume" in the Hierarchy4. Increase Test S... Read more
Button input from Oculus Touch prevents future reading of button input f...
this has been pushed to trunk Read more
[Mac] UnityEditor Mac sometimes loses the installed Platform Support
To reproduce:1. Create a new project2. Set Platform Support to iOS or Android3. Close Unity4. Open the project again Expected result... Read more
Crash on ReadArticulationJointCacheData when creating ML Agents
How to reproduce: Open the user attached project Enter Play Mode Observe the crash Reproducible with: 2.0.1 (2020.3.39f1, 2021.3.8f1... Read more
[WinInstaller] “Appications are blocking the installer” page is displaye...
Note: Windows-related issue. To repro:1. Run Download Assistant.2. In components page select Unity Editor and Documentation.3. Press... Read more
NetworkTransform does not autodetect CharacterController
When a NetworkTransform is added to a gameObject is detects Rigidbody and Rigidbody2D components and sets the SyncTransformMode to m... Read more
[Linux] PlatformImageForIconForExtension Editor log spam when closing th...
Reproduction steps:1. Download the attached project: "LogMessage.zip"2. Delete the Library folder from the project directory3. Open ... Read more
Rendering errors are thrown when canceling full screen on OpenGL API Win...
How to reproduce:1. Open the “Sample“ project2. Open the “SampleScene“3. Build and run the project on the Windows platform with “Dev... Read more
[MovieTexture] Rolloff not working on Movie Textures audio
Steps to reproduce: 1. Open the attached project2. Open and play 'AudioVideo3DSoundBug' scene3. Notice the game object with movie te... Read more
Crash when regenerating Units after upgrade from 1.4.13
After upgrading a project from Bolt 1.4.13 to Visual scripting 1.4.14 regenerating Units will cause a crash. Crash Log attached. ---... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open