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Objects are still affected by light probes even when they are disabled/d...
- Open the Demo scene in the attached project. It has a number of static objects with lightmapping baked for them (after which all l... Read more
Documentation on LightProbes needs to be updated
See the Lightmapping Modes section at the end of http://docs.unity3d.com/Manual/LightProbes.html. It talks about Single, Dual and Di... Read more
[Usability] Rectangle selection of probes in a light probe group only wo...
If I have a GameObject that has a LightProbeGroup component selected in Hierarchy, I want to be able to rectangle select probes in t... Read more
PPtr cast failed when dereferencing! Casting from LightProbesLegacy to L...
- In 4.6, download the Probe Placer Pro package from the Asset Store- Upgrade the project to 5.0- Open the Lighting window and click... Read more
LightProbes look wrong in the Editor after project upgrade
- Download the Probe Placer Pro package from the Asset Store in Unity 4.6- Upgrade the project to 5.0- Open the demo scene and selec... Read more
standard assets: outdated image
-e: The image for importing standard assets is no longer up to date -repro:--go to a 5.0 version of /Manual/HOWTO-InstallStandardAss... Read more
[Preview] Preview panel stops rendering if it is docked along other tabs
Steps to reproduce this issue: 1. Open the attached project2. Select one of the existing images in the project view3. Dock the previ... Read more
Unity Overview ->Creating gameplay ->Gameplay in 2D doesn't correspond t...
Unity Overview ->Creating gameplay ->Gameplay in 2D has a mistake Where it says "...Sprite Renderer already attached (menu: Ga... Read more
Editor ->Editor reference -> settings managers ->physics 2D is missing v...
Editor ->Editor reference -> settings managers ->physics 2D is missing the following settings in description and picture: -... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor