Search Issue Tracker
[iOS] Audio is "jumpy" on some iOS devices, skipping a few frames every ...
Steps to reproduce: 1. Open attached project2. Switch to iOS3. Build for iOS and deploy to device4. Click "Play1" or "Play2" to star... Read more
Assigning a material to a Projector causes the Editor to crash
Steps to reproduce:1. Download and open the attached project2. Assign a Material to the Projector Result: crash Reproduced on 2019.1... Read more
Asset Store window opens HUB instead
Repro: 1. start a new project with Unity 2019.4.0a42. open the Asset Store Window3. Notice the window is blank but the HUB opens ins... Read more
[Linux][Vulkan+NVIDIA] Texture errors when layering on Terrain
-e: see title, when adding layers and painting them on top of another texture errors are shown--works with OpenGL+NVIDIA, works on I... Read more
EditMode tests performance downgrade in 2018.3 and later versions
Steps to reproduce:1. Open original project "TestSpeed.zip"2. Open Test Runner if not already open3. Press "Run selected"4. Observe ... Read more
"Debug.Log()" outputs file which is not relevant to the user when using ...
Reproduction steps: 1. Create a New Project2. Create a Script where there is a "Debug.Log()" printed when playing3. Attach it to any... Read more
[Android][Oculus GO] video player is freezing at specific times when pla...
To reproduce:1. Open the project attached "Video Test OculusGO.zip"2. Build and run on Oculus GO Expected: video is played without f... Read more
Build settings window has a deleted scene in it upon new project creation
Reproduction steps: 1. Create a New Project2. Open the Build Settings Expected Result: No scenes added to the Build SettingsActual R... Read more
Crash on RemapPPtrFromCachedOffsets when dropping Prefab with a specific...
How to reproduce:1. Download, extract and open user's attached project 'Prefab Crash.zip'2. Open 'SampleScene'3. Drop 'Test Prefab' ... Read more
Unity crashes when not ready Resource.Load object is tried to be Instant...
How to reproduce:1. Open attached project "case_1124228-unity_7.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Editor ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used