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UnityWebRequest.url unescapes escaped symbol
Steps to reproduce: 1. Open attached project2. Open scene "Main" and run it3. In console notice comparison of url passed to UnityWeb... Read more
[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce:1. Download 1077373_repro.zip2. Build project on Standalone platform with IL2CPP backend3. Launch build Expected ... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
Trees do not render in 'Unity Terrain - URP Demo Scene'
Steps to reproduce: Open a Unity URP Project Download and import the Unity Terrain - URP Demo Scene into your project Open the 'Terr... Read more
[Android] Crash on GetStacktrace(int) when a building a corrupted file
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Player (File > Build And Run)3. Observe the build fa... Read more
Canceling the creation of a sprite animation, when sprites are dropped t...
How to reproduce:1. Open the attached project2. Select multiple Sprites from Assets/Test_Visuals and drag them into the scene view3.... Read more
[Hub] Can trigger multiple concurrent Hub installations of the same edit...
[Hub] Can trigger multiple concurrent Hub installations of the same editor version via Hub link When using Hublinks to install Unity... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Multiple types of errors are thrown when the removal of an Addressables ...
How to reproduce:1. Open the “BugTest.zip“2. Open the “SampleScene“3. Enter and exit the Play Mode4. Select the InsideAddressables A... Read more
[Android] Gradle build fails when there's a settings.gradle file in the ...
Repro steps:1. Open attached project2. Build for Android Actual: Build fails with "Project directory 'C:\Users\user.name\Documents\P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open