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[IL2CPP] C# Reference parameter causes IndexOutOfRangeException on IL2CP...
Steps to reproduce:1. Download 1077373_repro.zip2. Build project on Standalone platform with IL2CPP backend3. Launch build Expected ... Read more
Reserialize asset in text mode doesn't work if ScriptableObject has suba...
To reproduce:1. Open attached project2. Change serialization mode to "Force Text"3. Reimport all assets4. Notice that "Nested Asset"... Read more
Project Auditor - should “Hidden” / built-in Shaders be excluded from ge...
should “Hidden” / built-in Shaders be excluded from getting flagged? (not compatible with SRP batcher) Steps to reproduce: \\Actual ... Read more
[Properties] Add filtermode property doesn't add a block
In 23.3 Open Search window Click + button type filtermode. Add this property filter. See that filtermode is not added as a block (Se... Read more
Scene View tab becomes unclickable when opening a message from the Conso...
Steps to reproduce:1. Open the attached “My Project.zip” project2. Make sure you have the preferred IDE set to Visual Studio3. Enter... Read more
Crash on GetManagerFromContext when exiting the Prefab Mode
Reproduction steps:1. Open the attached project “CrashRepro“2. Open the Scene view3. Double click on “Assets/Packages/Simple Mouse F... Read more
After reloading domain Animation selection is cleared
How to reproduce: Create new project Open Animation window Select any object in Hierarchy In Animation window create controller In P... Read more
[WSA] 'Build' button does not work when 'C# projects' are enabled
1. Create a new project2. Switch the platform to WSA3. Enable the 'C# projects' button4. Press the build button - nothing happens Re... Read more
Poor image resolution in the VR/MR template project's PopupMenu
Steps to reproduce: Create a new VR/MR Template project Observe the Image on the Popup Window \\Actual results: Poor Image resolutio... Read more
HDRenderPipelineGlobalSettings.asset stores some APV data for every new ...
How to reproduce:1. Create a new HDRP project2.1. Add a sub-scene2.2. Edit the sub-scene (create some objects) and save it3. Observe... Read more
All about bugs
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