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Unable to deselect variables in Graph Toolkit when clicking below or abo...
Steps to reproduce: Open the "GTK_ETs.zip" project Open the "New Graph" asset in Graph Toolkit Editor Create a new variable Try to d... Read more
Selected scenario changes when using the Save shortcut in the Configure ...
Steps to reproduce: Create a new URP 3D project Install the Multiplayer Play Mode package (com.unity.multiplayer.playmode) Click on ... Read more
FBX Exporter incorrectly exports quad topology when exporting some meshes
How to reproduce:1. Open the attached "FBXExporterQuadIssue.zip" project2. In the Project tab, select the "IN-126856_TomcatWhiskers ... Read more
OS drag and drop animation acts as rejected when dropping a Shader Sub G...
How to reproduce:1. Open the attached "ShaderGraph" project2. Open the "Test" Shader Graph3. From the Project window, drag and drop ... Read more
Shader Graph "Main Preview" doesn't disable the preview type contextual ...
How to reproduce:1. Open the attached "UIShaderGraph" project2. Open the "Test" ShaderGraph3. Right-click on the "Main Preview"4. Ob... Read more
"Selected object is not supported by Sprite Window" is shown and Sprite ...
Steps to reproduce: Create a new 2D URP project Assets > Create > 2D > Sprites > Circle Drag the Circle to the Hierarchy... Read more
“CLI Arguments defaults” foldout does not open when clicked on the foldo...
Steps to reproduce: Create a new Unity project using the Universal 3D template Make sure at least one server build module is install... Read more
48 Bytes of GC are allocated by "UnityEditor.Rendering.Unviersal.SceneVi...
Steps to reproduce: Create and open a new URP project Open Window -> Analysis -> Profiler Change the Target to "Edit Mode" Sto... Read more
[Ubuntu] Package manager license pop up modal window is rendered incorre...
Steps to reproduce: Create a new project Open Window > Package Management > Package Manager Top left press the “+” icon Select... Read more
Editor crash and System.ArgumentException errors are spammed in the Cons...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Import provided “SpriteBoris.unitypackage” Sprite3. Add... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Typos in High Definition 3D sample tutorials
- Shader Graph window icon is blurry and low quality when the Shader Graph is created using the Universal 2D template
- “Export HDRP Sky to Image” command error message does not indicate that Game view must be visible
- Adaptive Performance Settings Framerate field doesn't display the "supported without VSync" warning, when the field is collapsed in Build Profiles
- “MissingReferenceException”, “NullReferenceException” and GUI errors are spammed in the Console when selecting “Boris” GameObject in the Prefab field of the “Plunkah” GameObject in the “_IK” Sample scene