Search Issue Tracker
Adaptive Performance Samples are using the obsolete "FindFirstObjectByTy...
Steps to reproduce: Create a new 3D URP package Open the Package Manager Install the Adaptive Performance package (com.unity.adaptiv... Read more
R16UNorm texture usage fails for WebGPU
Steps to reproduce: Build and run the attached project for the web platform. Actual results: Render is black, console is full of err... Read more
Unable to close the 'Add a graph node' menu when the 'Toggle Info Panel'...
Steps to reproduce: Open the attached "GTK_menuBug.zip" project Open the "New Graph" asset in the Graph Toolkit Editor Press the Spa... Read more
Not all possible Graph Toolkit Blackboard variable types are evaluated a...
Steps to reproduce: Open the attached "GTK_menuBug.zip" project Open the "New Graph" asset in the Graph Toolkit Editor Enable the Bl... Read more
The Ragdoll Builder window has no minimum window size for the critical f...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Ragdoll Builder window (GameObject > 3D O... Read more
Crash on FindSeamTexels when generating lighting while the meshAtlasInde...
How to reproduce:1. Open the attached “IN-139325” project2. Open the “Game” scene3. Open the Lighting window (Window > Rendering ... Read more
Floating Material Preview window does not update when material propertie...
Reproduction steps:1. Open the attached "IN-139024_MaterialPreviewBug.zip" project2. In the Project window, select the "Material.mat... Read more
The Ragdoll Builder window has no scrollbar making elements unreachable ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Ragdoll Builder window (GameObject > 3D O... Read more
Font Engine Layout Tables memory increases when repeatedly entering Play...
Reproduction steps:1. Open the attached “BugFontTables.zip” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Open Window... Read more
NullReferenceException is thrown when resizing a text element in the UI ...
How to reproduce:1. Open the attached “IN-139198“ project2. Open the “TestLayout“ Visual Tree Asset (Assets/_Test/)3. In the UI Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Hue Vs Hue (Overriding)” text doesn’t fit within Color Curves dropdown bounds
- UV channels render with visual artifacts when 8-bit UV bit depth is used on ParticleSystem Meshes
- Symbolic link warning is logged when using non-symlink NTFS Reparse Points in the project folder structure
- Selection in Entities Archetypes window changes when "Show Empty Archetypes" is toggled
- NullReferenceException is thrown when assigning a Lens Flare SRP asset to a Lens Flare Data SRP element