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Profiler Captures List date title is not centered vertically
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
Profiler Captures List foldouts do not open when clicked on the foldout ...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
"Rect Transform" Component's Documentation link is missing
How to reproduce:1. Create a new Unity project2. In the Hierarchy, right-click -> UI (Canvas) -> Canvas3. In the Inspector, un... Read more
Visual Studio Code does not integrate with the project when the .slnx pr...
Reproduction steps:1. Open the attached “IN-126838” project2. In the Preferences > External Tools, make sure Visual Studio Code i... Read more
Shader error and warnings thrown when setting HDRP as an Active Target i...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. In Project window create Blank Shader Graph3. Ope... Read more
"Unrecognized block header in profiler data file, stopping deserializati...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to File > Build Profiles Enable "Development Bu... Read more
Facebook Instant Games Build Profile info boxes are misaligned in the Pl...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
A second Prompt asking Users to confirm is opened when cancelling the sw...
Steps to reproduce: Create a new URP Project Navigate to Edit > Preferences > Search and switch "Object Selector" to "Advanced... Read more
Build Profile name increments when numeric suffix is removed from duplic...
Reproduction steps:1. Create a new project2. File > Build Profiles3. Press “Add Build Profile” button in the Build Profiles windo... Read more
[WinEditor] Editor "freezes" after focus loss when Search native DialogB...
NOTE: Editor appears to freeze but it's not really frozen but instead stops responding to mouse input. Steps to reproduce: Create a ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “InvalidOperationException” errors are thrown when entering Play Mode in the Timeline’s Customization Samples
- EditorSceneManager.SaveOpenScenes returns true when the Scene is not successfully saved
- ScrollView snaps back to the target after ScrollTo() when the UI updates every frame
- Dlig ligatures are applied by default when "liga" Font Feature is enabled
- Colliders are rendered deformed when viewed through Physics Debugger in Scene View