Search Issue Tracker

0
votes
Active

Time of the “AnimationClipPlayable” will not automatically advance to th...

-

Oct 10, 2023

-

Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.15f1, 2023.2.0b12, 2023.3.0a7

How to reproduce:1. Open the user’s attached “Repro_latest.zip” project2. Open “Test” Scene3. Enter Play Mode4. In the Hierarchy, se... Read more

0
votes
Active

TSS Inspector creates invalid Project Relative paths for USS references ...

-

Aug 05, 2025

-

Version/s: 6000.0.55f1, 6000.1.14f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “IN-107902.zip” project2. From the Project Window, navigate to TestPackage/Runtime/Resources... Read more

0
votes
Active

Out of memory crash when selecting more than 80000 Assets simultaneously

-

Oct 02, 2025

-

Version/s: 6000.0.59f1, 6000.2.7f1, 6000.3.0b4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce:1. Create a new Unity project2. Download the attached “images.zip” file and extract it (see pinned comment)3. Upl... Read more

0
votes
Active

"Build Automation requires your project to be configured with Unity Clou...

-

Aug 05, 2025

-

Version/s: 6000.1.15f1, 6000.2.0f1, 6000.3.0a4, 6000.4.0a1, 6000.5.0a1

Steps to reproduce: Create a new Unity project using the Universal 3D template without linking it to the Cloud Install the Build Aut... Read more

0
votes
Active

Canvas type ShaderGraph Materials are not updated in the Scene when they...

-

Jun 16, 2025

-

Version/s: 6000.0.51f1, 6000.1.8f1, 6000.2.0b6

How to reproduce:1. Open the “MaskedImagesBug.zip“ project2. Open the “OutdoorsScene“3. Focus on the Game view4. Select the “Shaders... Read more

0
votes
Active

[Windows] Active Touch Count keeps increasing when repeatedly clicking i...

Package: Input System

-

Mar 10, 2025

-

Version/s: 1.13.1

Reproduction steps:1. Open the attached “IN-96723_touch_repro” project2. Open the “Assets/Scenes/SampleScene.unity” scene3. Change G... Read more

0
votes
Active

"NullReferenceException" error is thrown when swapping between built-in ...

-

Apr 22, 2025

-

Version/s: 6000.0.47f1, 6000.2.0a9

Reproduction steps:1. Open the attached “asset_bundle_import_test_2022” project2. Build, sign and run the Player on a iOS device3. I... Read more

0
votes
Active

Hidden GameObjects won't re-enable when they have call "DontDestroyOnLoa...

-

Nov 15, 2024

-

Version/s: 2021.3.45f1, 2022.3.53f1, 6000.0.28f1, 6000.1.0a5, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Hide the “Test” GameObject in the... Read more

0
votes
Active

Dragging and dropping a system that contains event context to create nes...

-

Oct 03, 2025

-

Version/s: 6000.0.58f1, 6000.2.0b6, 6000.3.0b4, 6000.4.0a2, 6000.5.0a1

Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more

0
votes
Active

Animator States disappear when opening their Context Menus right after P...

-

May 29, 2025

-

Version/s: 2022.3.62f1, 6000.0.50f1, 6000.1.5f1, 6000.2.0b4, 6000.4.0a1

Steps to reproduce: Open the attached Project Open the Animator "v2Animator" In the Base Layer select the default State and copy it ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.