Search Issue Tracker
Unity crashes when clicking an animation transition for a disabled object
To reproduce:1. Open included project2. Open scene "Test"3. Open animator window4. Select "Idles" in the scene Hierarchy - it's a di... Read more
Crash importing some JPG textures with particular EXIF data (FreeImage 3...
-e: using the attached project the editor crashes importing a few jpg textures (PA260908.JPG, white_wall_1024.jpg, wood_floor_1024.j... Read more
OSX 64bit application stops responding on Application.Quit()
To reproduce:1. Open the attached project (it includes only one script with a simple WebRequest)2. Build the scene for Mac OSX 64bit... Read more
panels don't maximize on spacebar hotkey anymore
To reproduce:1. In unity editor press spaceExpected result: Currently focused window maximizesActual result: error sound is played Read more
iPhone.generation is reporting 'unknown' for the new iPad Air and mini r...
To reproduce:1. Open attached project2. Build and run on one of new iPads3. Notice that iPhone.generation is reporting 'unknown, not... Read more
Normal doesn't change when CircleCollider2D rolls down the edges of a Po...
To reproduce:1. Open attached project2. Play polygon_collider_example scene3. Normal doesn't change when the edge changes Read more
Android apps made with Unity 4.3 takes about twice more space on device ...
An empty Unity project built with Unity 4.2 takes about 8MB of device memory once it is installed, however the same project built wi... Read more
OnCollisionStay2D is not working as expected in regards to contact point...
Steps to reproduce : - import the project attached- open the scene and select the "Select me" gameobject- press play and notice the ... Read more
Crash when using GameObject.Destroy(destinationTexture)
Steps to reproduce : - import the project attached- open the scene "Main Menu"- press play and select New Game- press Create Server-... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Weight Brush Overlay text is clipped in Sprite Editor
- GameObject Transform scale values reset to their previously saved values when proportions are constrained and certain decimal values are entered in the Inspector
- Asset thumbnails in the Project window stay white when a referenced texture file is deleted and restored
- Crash on PersistentManager::ReadObjectThreaded when calling AssetDatabase.ForceReserializeAssets() multiple times in a row
- Scene becomes dirty when first opening an HDRP Template project