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Fixed in 5.0.X
Votes
0
Found in
4.3.0f4
Issue ID
576146
Regression
No
Crash when using GameObject.Destroy(destinationTexture)
Steps to reproduce :
- import the project attached
- open the scene "Main Menu"
- press play and select New Game
- press Create Server
- stop the play mode
- press play and select New Game again
- press Create Server
- notice that Unity has crashed
*Note :
Commenting out line 155, UnityEngine.GameObject.Destroy(destinationTexture); in TextureProcessPROCoroutine.cs will stop Unity from crashing
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