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[Performance, Culling] Cameras with layer masks that exclude entire scen...
Could reproduce in Version 4.2.0a2 (d3a8d992e988). To reproduce:- Open attached project- Open and dock Profiler window- Launch "test... Read more
Shadow bias broken for point lights
-repro:--import attached scene--select point light--change bias value via slider--see it has no effect--do the same with the directi... Read more
Animator window doesn't do a select before displaying the popup menu
Create a state machineSelect "Any State"Right click on an EMPTY part.- it displays the context menu for "any state" (Make transition... Read more
AssetPostprocessor - OnPostprocessAllAssets fires duplicate 'import' not...
AssetPostprocessor.OnPostprocessAllAssets fires two 'import' notifications for every dirty asset on 'Save Project'. Reproduce:1) Ope... Read more
Pixel textures look blurry with directional light on
To reproduce:1. Open project u_4_2_a2_reproProject_messedLookWhenLight2. Build and run on iOS3. Press on toggle night to turn on dir... Read more
Fullscreen GUI issue in IE10 + MonkeyQuest.
Fullscreen GUI issue in IE10 + MonkeyQuest. Repro Steps: 1. Launch IE10 without WebPlayer installed2. head to monkeyquest.com3. Logi... Read more
Poor performance/stuttering on 4.x Webplayers
This is a parent case, as there have been several reports of poor performance on different platforms. All subcases are reports of po... Read more
Video isn't rendered in 16 and 24 bit display buffers
To reproduce:1. Open attached project2. Build and run on BB3. Press on any of the modes to start video4. It's rendered full black Read more
Video control modes "full" and "minimal" work as "cancel on input"
To reproduce:1. Open project Video from 5335772. Build and run on BB3. Play Full or Minimal mode4. They act as Cancel on Input Read more
Problem with per-material shader keywords
1. Run the scene "ShaderKeywordBugScene"The scene has one cube with a material that includes a keyword"KEYWORD_OFF", that renders th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor