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0
votes
Fixed

Shader using HDR cubemap is darker on mobile than PC

Shaders

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Sep 15, 2017

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Version/s: 5.6.3f1

To reproduce:1. Open attached project2. Notice that two spheres have same brightness level3. Switch platform to Android or iOS Expec... Read more

0
votes
Won't Fix

Crash when inspecting types value with FieldOffset attribute when debugging

Mono

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Sep 04, 2017

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Version/s: 2017.1.0f3

Steps to reproduce: 1. Open attached project "948223.zip"2. Open "Sample" scene3. Open "Test" script with Visual Studio 20174. Inser... Read more

5
votes
Fixed

[iOS 11] On-screen keyboard disappears when changing device's orientatio...

iOS

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Sep 13, 2017

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Version/s: 2017.1.0f3

To reproduce:1. Open project attached by QA2. Build it for iOS. Make sure "New Scene" scene is selected in the build settings3. Laun... Read more

0
votes
By Design

Empty Asset packages list when creating a new project

Scene Management

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Sep 11, 2017

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Version/s: 2017.1.1f1

How to reproduce:1. Open Unity2. Click on New project3. Select Add Asset Package Expected result: Window with Standart Asset package... Read more

0
votes
Fixed

[2D] SortingGroup does not apply the sorting changes to its children whe...

2D

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Sep 16, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download attached project "BugTestSortingGroup.zip" and open in Unity2. Open "BugTest" scene3. Enter Play modeNote:... Read more

0
votes
Won't Fix

[WebGL] Rigidbody not colliding with specific Mesh Colliders

WebGL

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Sep 19, 2017

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Version/s: 2017.1.0f3

-e: see title, the rigidbody just falls through the specific mesh colliders and then collides properly with a box collider-- same be... Read more

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