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Creating materials from string will dirty the scene even if HideFlags ar...
1. Open the attached project2. Open a custom editor by clicking "Custom -> Open"3. Click on the buttons to create materials4. Not... Read more
Switching Terrain template material to Diffuse can make it look black
Switching Terrain template material to Diffuse can make it look black. Read more
In layout events, custom property drawer is called for property of array...
To reproduce:1. Open the bug scene.2. Select the GameObject object and look at the console output. Observe that the CustomDrawer's O... Read more
Sprite Renderer component does not always display an error message if a ...
Sprite Renderer component does not display an error message if a material with a shader containing multiple passes, some of which ar... Read more
Image stops rendering when editing the fillAmount on a uGUI image via sc...
Reproduction Steps:1. Open the attached project and go to Scene.unity2. Set up the editor so both the Game view and Scene view are v... Read more
Texture2D.LoadImage() mixes up color channels when loading
To reproduce: 1) Download and open project2) Open scene "VizualisationScene"3) Enter Play mode4) Press "Load 24 bit png as DXT" and ... Read more
MonoDevelop will not close if the program is minimized or running in the...
Steps to reproduce : - open Mono Develop on OSX- minimize the window- try to quit MD from the dock icon and notice that it doesn't c... Read more
5.x webplayer content needs to not be built/flagged as 3.x content
-e: content built with 5.x is currently done as 3.x/4.x content which make the webplayer stumble when you try to run 5.x content on ... Read more
ArgumentException when selecting two materials
Steps to reproduce : - create a new project- create two materials- select both materials and notice the error in the console Argumen... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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