Search Issue Tracker
Canvases are rendered intertwined
Repro steps:- Open attached project and scene 'Test'.- Start Play Mode and observe the two canvases rotate around each other.- Notic... Read more
Deleting prefab instance child does not warn and loses prefab hint
Steps to reproduce: 1. Add sphere to scene.2. Add cube to scene.3. Make cube child of sphere.4. Drag sphere to project browser.5. De... Read more
Prefab in the resources folder with a missing script produces bad error
To reproduce:1. Open attached project2. Build and run the project3. Notice the error in the console - it says "Script attached to 'G... Read more
Unity Crashes when switching this model to Humanoid
Steps to reproduce : - import the project attached- select the model- set the rig to none and press apply- set the rig to humanoid- ... Read more
Loading a .ht file can throw InvalidOperationException
Steps to reproduce : - import the project attached- select the model and go to configure avatar- go to Mapping > Load- select the... Read more
Disabled Toggle Group messes up Toggles
Steps to reproduce : - import the project attached- open the scene "Toggle" and press play- press Toggle 1 and Toggle 2 and notice i... Read more
ToggleGroup member of Toggle not exposed
To reproduce:1. Open attached project2. Open script "SetToggleGroup". It demonstrates how setting the toggleGroup works now and how ... Read more
Loading an incompatible asset bundle causes Unity to crash
To reproduce:1. Open the attached project (there's a script loading an asset bundle that is built with Unity 3.5)2. Run the scene3. ... Read more
Stack Trace gives useless information
To reproduce:1. Look at the stack trace of the "BadStackTrace.log" file2. It's stacktrace is only "((module-name not available)): (f... Read more
Crash after closing asset store window
To reproduce:1. Create a new project2. Open the asset store and wait for it to load3. Close the asset store4. Wait a bit.5. Crash! I... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build fails when building a project containing an 18+ dimension array with IL2CPP
- [Android][Sentis] Human poses are not detected when using the BlazePose model
- Sprite Editor Outline Tool Overlay is not displayed when no Sprite is selected
- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal