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[Android] Not all objects are rendered when a Static Batching is disable...
Reproduction steps:1. Open the attached “ASDQWE” project2. Build and run the Android Player (File > Build And Run)3. Observe the ... Read more
Saving moves Toggle Button Group buttons to the wrong place in hierarchy
Steps to reproduce: Create a new URP project. Assets > Create > UI Toolkit > UI Document and open it in UI Builder. From th... Read more
[iOS] WebCamDevice.availableResolutions returns a single resolution with...
Steps to reproduce: Open attached project (camera-test.zip) Switch to iOS and make a build Open generated Xcode project and deploy t... Read more
Editor freezes when selecting a GameObject in Play Mode with a script co...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
"ArgumentNullException: Value cannot be null." error is thrown after pre...
Steps to reproduce:1. Create a project using 2D Mobile or 3D Mobile templates2. Build And Run the Project3. Wait until "No Adaptive ... Read more
Global Scenes are not included in the Build when building multiple Build...
How to reproduce:1. Open the attached project "Build Profiles Scenes.zip"2. Open File>Build Profiles Builder3. Click "Build All (... Read more
[Linux] AutoLocale log is logged when opening a project
Reproduction steps:1. Create a new 3D URP project2. Open the Console Window Actual results: “AutoLocale: current locale expects 'C' ... Read more
The global scene list is overridden in a project built with command line...
How to reproduce:1. Open the attached “IN-88802” project2. Build and run the project using the “TestProfile” profile3. Observe the S... Read more
Constant console errors when using Min/Max Slider in PlayMode
Steps to reproduce: Open a Unity Project Create a UI Document Asset via Assets > Create > UI Toolkit > UI Document Create a... Read more
[Android] "SHADOWS_SCREEN" set as shader Keyword when no "_ShadowMapText...
How to reproduce:1. Open the “ShadowMapFallback“ project2. Open the “SampleScene“ scene3. Build and run for Android Expected result:... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal