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Mouse events are not detected
Changing Input.simulateMouseWithTouches to false, mouse events are not detected. Repro steps:1. open project "touch repro.zip";2. bu... Read more
"Number of contacts" in Profile not out-putting info.
Open scene within attached project. Profile the PhysX simulation in Play mode, observe "Number of Contacts" having the value of 0 wi... Read more
Crash when reopening a scene where an object was set to HideAndDontSave
To reproduce:1. Open attached project2. Open scene "BugRecreator"3. In scene hierarchy select Prefab > Cube > Capsule4. In the... Read more
All GUI Text elements disappear after refocus
To reproduce:1. Open attached project2. Open scene main3. Enter play mode4. Right click to bring up the menu5. Left click on Reveal ... Read more
"called unimplemented OpenGL ES API" error on Galaxy Nexus
Reproducible on:Google Galaxy Nexus with Android 4.3 Not reproducible on:Amazon Kingle Fire (blaze, first generation) with Android 2... Read more
Script derived from Button type gets its OnClick event called twice
To reproduce:1. Import "reprogui" package2. Open scene guitests3. Enter play mode4. Click a button5. Exit play mode and look at the ... Read more
Changing name of particle system changes it to the value of Playback Tim...
To reproduce:-Open Unity1) Create a new project2) Add a particle system3) Select it in Hierarchy4) Navigate to Inspector5) In the sc... Read more
Web Player crash in firefox
To reproduce: 1) Download and open project2) Build for webplayer3) Open in firefox4) Press "Sign In"5) Pick a picture6) Open Multipl... Read more
Pasting more than 4 lines in the Text component will display the fourth ...
Steps to reproduce : - create a new project- select the "Main Camera" and add a "Text" component- copy the following lines in the te... Read more
Crash when selecting material on mesh renderer
To reproduce:1. Open attached project2. Open scene crash3. Select cube in scene4. In the inspector, under mesh renderer double-click... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code