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Documentation: 2023.3 manuals present "Windows Build Settings"
Description: In the 2023.3 manuals we still display some pages with old "Build Settings" data: menu links, and images. Links: [https... Read more
SplineAnimate.Update() takes up 100ms of CPU time and allocates 36.5 KB ...
Reproduction steps:1. Open the attached “Repro“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the Profiler (Wind... Read more
Malloc(Temp) Pool keeps increasing when executing the Job.Run() in a thread
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/MemoryLeak/MemoryLeakTest.unity” Scene3. Build and R... Read more
[VFX] Multi selecting VFX Graph with other scene objects throws MissingC...
Versions tested: 2023.3.0b5 Steps to repro: 1) Create an empty HDRP project 2) Create any VFX graph and drop it into the default sce... Read more
NullReferenceException is thrown and the Shader Graph editor window is c...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/New HDRP Lit Shader Graph.shadergraph” Shader Graph ed... Read more
Shader Graph with HDRP and Universal Active Targets is not SRP Batcher c...
How to reproduce:1. Open the “SRPTests.zip” project2. Open the “SampleScene”3. Select the “HDRP” Quality level setting4. Open (by do... Read more
IL2CPP error is thrown and the build fails when building project for the...
Reproduction steps:1. Open the “ReproProject“ project2. Build And Run the project (File > Build And Run) Expected result: The pro... Read more
The inspector window freezes when saving changes in the custom material
Reproduction steps:1. Open the attached “BugRepro” project2. Click on the "Funly_Sky_StarrySky" material in the Project window3. Res... Read more
CommandBuffer breaks when re-entering the Play Mode
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/WeatherMaker/Demo/Scenes/DemoSceneBlank.unity” Scene3.... Read more
Unlit/Texture material shader is not rendered if added as a skybox in li...
To reproduce:1. Create a new project2. Create a new material3. Select the material and change the shader type to Unlit/Texture4. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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