Search Issue Tracker
Double-clicking the "Cursor Image" Asset in the UI Builder opens .tss fi...
How to reproduce:1. Open the attached project "uiToolkitCursor"2. Open the "Test" UI Document3. In the UI Builder Hierarchy, select ... Read more
[iOS] Chinese text is missing when Chinese font is used
How to reproduce:1. Open the ‘FontTest.zip' project2. Open the 'SampleScene’ scene3. Build for iOS4. Open the “Unity-iPhone.xcodepro... Read more
An added cloned VisualTree is layered over other UI in a specific projec...
How to reproduce:1. Open the attached “MTSM_UIDocOrder.zip“ project2. Open the “BootScene“ Scene3. Enter Play Mode4. Press the Enter... Read more
Some Build Profile settings do not remain checked when launching a proje...
How to reproduce:1. Open the project “IN-118856_Test”2. File → Build Profiles → select the “bprof” build profile3. Observe that all ... Read more
TextMeshPro gradient tags render as literal text when using a font that ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. In Hierarchy, expa... Read more
UI Builder "Padding" field can be set to a negative value
How to reproduce:1. Create a new Unity project2. Create a UI Document and open it3. Create any Visual Element4. In the UI Builder In... Read more
Small rectangles appearing in the corner of title text in Editor when Sy...
How to reproduce:1. Create a new project2. Go to Preferences -> General, under "Editor Font" select "System Font" and under "Edit... Read more
The shortcut character is typed into the name field when a [Shift + <any...
How to reproduce:1. Create and open a new project2. Open Edit -> Shortcuts3. Into the search bar type in "folder"4. Assign any bi... Read more
TextMeshPro ligatures broken when Font Style setting is changed from “Lo...
How to reproduce:1. Open the attached “IN-122021“ project2. Observe the Game window. Notice that the letters “L” and “A” are connect... Read more
Standalone Windows Build does not include PDB files for native plugins w...
How to reproduce:1. Open the project “IN-123390_NativePluginPDBRepro”2. In the Project tab, Look in Plugins/x64 and observe that the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
- Editing serialized fields on script components gets interrupted by reimport when editing a prefab with auto save enabled
- Crash on Transform::EnsureCapacityIncrease when duplicating a prefabbed UI element