Search Issue Tracker

1
votes
Won't Fix

[Addressables] Overriding Animation Controller fails when used on a Pref...

Package: Build Pipeline - Addressables

-

Jun 18, 2020

-

Version/s: 1.1.10

How to reproduce: 1. Open the attached project 2. Open the repro scene ("MechArmsScene") 3. Build Player Content (using "Existing Bu... Read more

1
votes
Fixed

AddressableAssetInspectorGUI causes extreme editor slowdown when selecti...

Package: Build Pipeline - Addressables

-

Oct 28, 2021

-

Version/s: 1.1.7

How to reproduce: 1. Open the attached project "AddressableAssetsGUI.zip" 2. Open the Profiler window and choose "Editor" 3. Enable ... Read more

3
votes
Won't Fix

Addressables Assets are serialized in an arbitrary order when adding to ...

Package: Build Pipeline - Addressables

-

Mar 25, 2022

-

Version/s: 1.19.19

Reproduction steps: 1. Open the attached 'AddressablesSortOrder' project 2. Go to the 'Window -> Asset Management -> Addressables ->... Read more

4
votes
Fixed

AASettingsLocator incorrectly handles folder naming when using Fast mode...

Package: Build Pipeline - Addressables

-

Jan 05, 2021

-

Version/s: 1.16.1

How to reproduce: 1. Open the attached "1299142" project 2. Open the "TestAddressableVersion" Scene 3. Enter Play Mode Expected res... Read more

2
votes
Not Reproducible

[Addressables] [Investigation] LoadAssetAsync does not obey Application....

Package: Build Pipeline - Addressables

-

Dec 28, 2020

-

Version/s: 1.16.15

How to reproduce: 1. Open the attached project ("ABC.zip") 2. Open the Profiler and start recording 3. Enter Play mode and pre... Read more

5
votes
Fixed

Memory doesn't get released when calling Resources.UnloadUnusedAssets

Package: Build Pipeline - Addressables

-

Jul 07, 2021

-

Version/s: 1.17.4-preview

How to reproduce: 1. Open the user's attached project 2. Open Window > Analysis > Profiler 3. In the Profiler select the Memory modu... Read more

1
votes
Fixed

[Addressables] All Asset Bundles from local Build Path group are rebuilt...

Package: Build Pipeline - Addressables

-

Feb 12, 2020

-

Version/s: 1.3.3, 1.6.0, 1.8.3

How to reproduce: 1. Open project from "AddressableRebuildBug.zip" 2. Open "Addressables Groups" window and build player content 3. ... Read more

0
votes
Not Reproducible

[Addressables] Saving a project which contains a ScriptableObject with a...

Package: Build Pipeline - Addressables

-

Jul 14, 2020

-

Version/s: 1.11.2

Reproduction steps: 1. Open the attached user's project "AddressableVersionControlIssue.zip" 2. In the Project window select the "As... Read more

0
votes
Fixed

[Addressables] Text after a dot character gets cut off when renaming a g...

Package: Build Pipeline - Addressables

-

Jul 14, 2020

-

Version/s: 1.11.2

How to reproduce: 1. Create a new Unity project 2. Import the Addressables package 3. Open the Addressables Groups window and create... Read more

0
votes
Fixed

Addressable Group settings of the last selected group gets reset after e...

Package: Build Pipeline - Addressables

-

Mar 04, 2021

-

Version/s: 1.17.16

How to reproduce: 1. Open the user's attached project 2. In the Project window open Assets > AddressableAssetsData > AssetGroups 3. ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.