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Crash when building a project containing PolySpatial Package
Reproduction steps:1. Open the attached project “TestProject”2. Press Command + B keys Expected result: The proejct is builtActual r... Read more
Custom Input System doesn't recognise touch release on devices with styl...
How to reproduce:1. Open the "IN_49292" project2. Press File → Build And Run3. In the Player press the "Button" using a stylus and w... Read more
[Quest 2][Android] AndroidJNI interop NullReferenceException when extend...
Steps to reproduce:1. Open the attached user's project "VuplexJNIFailed.zip"2. Build for Quest 23. Connect Android Logcat4. Observe ... Read more
"Action ID: [0] First character index: 22" messages are logged into the ...
How to reproduce:1. Open the user-attached Snapshot “BoatAttack_2022-12-16_16-24-38” in the Memory Profiler2. Click Window → Analysi... Read more
[DOTS] “&” is missing in the Multiplayer PlayMode Tools submenu
How to reproduce:d1. Open the attached "ReproProjectDOTS.zip" project2. In the Multiplayer PlayMode Tools section expand "Client &am... Read more
BlendTree inverted directions when using FlipX
How to reproduce:1. Download and open the attached project2. Open "SampleScene" scene3. Enter "Play" mode4. Move the mouse cursor ar... Read more
Addressables build fails when building embedded DLLs
How to reproduce:1. Open the attached “addressable-build-issue.zip“ project2. Open the Addressables Groups window (Window > Asset... Read more
Pose Equals function test fails when comparing it with itself
How to reproduce:1. Download and open the attached "PoseEquality" project2. Open the Test Runner window (Window > General > Te... Read more
[Android] UnityEngine.UIElements.UQueryExtensions.Q causes an ArgumentNu...
Reproduction steps:1. Open the attached project “ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Download Firebase ... Read more
Crash on mono_object_get_virtual_method when opening a project
Reproduction steps:1. Open the attached “repro-project“ 2. Click "Ignore" at the prompt to enter safe mode - the project does not cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
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- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes