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0
votes
Fixed

The materials created in bakers are broken when Domain Reloading

Package: Entity Component System (ECS)

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Jun 12, 2024

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Version/s: 1.2.X, 1.3.X - Entities

How to reproduce:1. Open the “BrokenMaterials.zip“ project2. Open the “SampleScene“3. In the Hierarchy click on the checkbox near th... Read more

2
votes
Won't Fix

PlayMode Tests fail with “System.Exception : This method should have bee...

Package: Entity Component System (ECS)

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Jun 18, 2024

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Version/s: 1.2.3 - Entities, 1.3.X - Entities, 7000.0.0a1

Reproduction steps:1. Open the attached “BugRepro” project2. Open the Test Runner window (Window > General > Test Runner)3. Op... Read more

0
votes
Fixed

"Processing assembly Library/Bee/artifacts/1900b0aE.dag/Assembly-CSharp....

Package: Entity Component System (ECS)

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Jun 26, 2024

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Version/s: 1.3.X - Entities, 1.4.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “Repro_stripped“ project in the Unity’s Safe Mode2. Observe the Console window Expected result: No erro... Read more

0
votes
Not Reproducible

Editor is stuck at Reloading Domain when script is edited

Package: Entity Component System (ECS)

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Jul 02, 2024

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Version/s: 1.2.3 - Entities

How to reproduce:1. Open the attached project "Audio Hang Bug.zip"2. Open Assets/Modifiable.cs3. Change 1 to 2 at line 54. Focus bac... Read more

0
votes
Won't Fix

The IBaker method "IsActiveAndEnabled(Component)" is returning false on ...

Package: Entity Component System (ECS)

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Jul 11, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “ReproActiveAndEnabled“2. Open the “SampleScene“3. Observe the Console window Expected result: “[Worker... Read more

0
votes
Fixed

Clicking on Entities Hierachy results in duplicate entities in Play mode...

Package: Entity Component System (ECS)

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Jul 11, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the provided “Default-ECS.zip” Project2. Open “OutdoorsScene”3. Enter Play mode4. In Play mode, pick up any... Read more

0
votes
Fixed

"SGICE002" error is thrown when job is scheduled with ISystem interface

Package: Entity Component System (ECS)

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Jul 15, 2024

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Version/s: 1.3.X - Entities, 7000.0.0a1

How to reproduce:1. Open the “NFE Test” project2. Observe the Console Expected result: No “SGICE002: This error indicates a bug in t... Read more

1
votes
Fixed

IL2CPP build fails when a local method is used in a SystemBase

Package: Entity Component System (ECS)

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Jul 16, 2024

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Version/s: 1.3.X - Entities

Reproduction steps:1. Open the “ReproProject“ project2. Open the “Assets/Scenes/SampleScene“ scene3. Open the Build Settings window ... Read more

0
votes
Won't Fix

Unicode escape sequences are incorrectly parsed when using SerializedObj...

Package: Entity Component System (ECS)

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Jun 12, 2024

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Version/s: 3.0.X - Serialization

How to reproduce:1. Open the attached “serialization_unicode_issue” project2. In the menu bar, select “Tools → Test”3. Observe the r... Read more

2
votes
Fixed

Immutable packages were unexpectedly altered warning is being thrown aft...

Package: Entity Component System (ECS)

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Jul 24, 2024

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Version/s: 1.3.0-pre.4 - Entities, 7000.0.0a1

How to reproduce:1. Create a new Universal 3D Project2. Open Package Manager (Window -> Package Manager)3. Click the "+" icon4. C... Read more