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Screen.orientation changes cause a distorted frame
To reproduce:1. Open the attached project (or create a new project with autorotation enabled and animated autorotation disabled)2. B... Read more
"Invalid portal index" in console, and occlusion does not work.
To reproduce:1. Open attached project2. Open the scene in it3. Select a portal (named for the ones that error/do not)4. Toggle Open ... Read more
Audio does not start at the begining when streaming
To reproduce:1. Download the project attached2. Play scene "case1"3. The audio streaming does not start at the begining of the clip4... Read more
Reassigning parent through transform.GetChild(x).parent causes children ...
Steps to reproduce:1. Create a project which has a gameObject as a parent of several other gameObjects. Write a script which re-assi... Read more
Lights flickering after using Occlusion Culling
Steps to reproduce : - import the project attached- open the scene- go to Occlusion > Visualization and select the scene camera- ... Read more
C# example for Serializable does not inherit from System.Object
The documentation for Serializable http://docs.unity3d.com/Documentation/ScriptReference/Serializable.html states that the serializa... Read more
SystemInfo.systemMemorySize returns negative value on devices with more ...
Reproduced on:Samsung Galaxy Note 3 LTE (SM-N9005) with Android 4.3 (3 GB of RAM) Reproduced with:Unity Version 4.3.3f1 (c8ca9b6b9936) Read more
[Camera/ImageFx] Having 2 cameras enabled, first one loses its screen ov...
In the editor's scene there are two cameras. First one has an attached image effect "Screen overlay" with a texture applied. Also, c... Read more
OpenGL ES 2.0 emulation is not available in the editor when it is starte...
This is a regression from Unity 4.2.2f1. When Unity editor is started without any flags, or with "-force-d3d11" flag, the "Edit ->... Read more
Only one event fires trough the loop when setting simultaneous animation...
Steps to reproduce : - import the project attached- open the scene- press play and notice the messages in the console and notice tha... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject