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Black screen between splash image and the first scene content
To reproduce:1. Open the attached project (user uploaded a smaller project during our conversation)2. File -> Build and Run3. Not... Read more
Setting target position on a wheel collider lower than 0 causes an error...
To reproduce:1. Add a wheel Collider to any object2. Set Target Position to lower than 0 or higher than 1Expected result: You can't ... Read more
uGUI rect transform rotation is broken in 4.6.0b7
To reproduce:1. Open attached project2. Open scene test3. Enter play mode - note that the panel is scaling rather than rotation4. No... Read more
Wheel Collider lacks the documentation on some of it's variables
Wheel Collider lacks the documentation on some of it's variables:Force app point distanceWheel Damping Rate Note: The variables were... Read more
Universal: Changing transparent or cutout shader to universal should cha...
Right now all shaders when changed to universal have rendering mode set to Opaque. Transparent and cutout shaders should have it set... Read more
NavMesh documentation is arranged in the wrong order
To reproduce:1. Open the manual2. Click on Navigation and Pathfinding3. Hit Next noting what pages opensExpected result: They open i... Read more
Can not to use "_MainTex_ST" variable in a surface shader
Steps to reproduce : - create a new project- import the shader attached and notice the error Read more
The Animation Importer manual incomplete
The Animation Importer manual incomplete The animation Importer page is missing a lot of features explained: Such as Mask, Curves, E... Read more
Don't show .manifest files in project browser
Manifest files are created for each asset bundle with new system, which results in duplicate of the same asset in editor. Can we not... Read more
Asset bundle search displaying everything with random strings
To reproduce:1. Open attached project2. In project browser search type in "b:" and random string like "aoasdada"3. Notice that all o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved