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"Failed to decompress file with brotli, uncompressCodeError” error appea...
How to reproduce: 1. Build And Run the user’s attached project on a mobile device 2. Press the “Start decompress” button 3. Observe ... Read more
Incorrect float to int conversion when using Explicit Typecasting
Reproduction steps: # Open the attached project (“FloatToIntBug.zip“) # Open the Scene “Assets/Scenes/SampleScene“ # Enter the ... Read more
[Mobile] Editor does not allow interaction when using Unity Remote
Reproduction steps: # Open the user’s attached project (“Mission Paradice.zip”) # Launch Unity Remote 5 ([https://play.google.co... Read more
Package Refresh hangs when used Packages are from a repository that uses...
How to reproduce: 1. Turn on the “Global Protect” VPN 2. Open the user-attached project Expected result: The project opens with... Read more
Children Canvases don't obey Parent canvas when their Canvas Component i...
How to reproduce: 1. Open the user-attached project “Bug-Canvas-Parent-Broken” 2. Open the “SampleScene” scene 3. On the “Sub-Canvas... Read more
Editor.OnPreviewGUI background isn't rendered in HDRP or URP
How to reproduce: 1. Open the user-attached project “OnPreviewGUI test HDRP” 2. Observe the “GUIPreviewTest” window Expected re... Read more
[iOS] Concurrent downloads have become slower when using UnityWebRequest
How to reproduce: 1. Open the attached project "BundleDownload.zip" on 2019.2.7f2 or lower 2. Build and Run the Scene "bundledownl... Read more
AssetDatabase.IsOpenForEdit returns True when the Scene is not open for ...
Steps to reproduce: 1. Open the “IN-17982” project 2. Select the “New Scene” Scene 3. Check if the Scene is open for editing (Tools ... Read more
Rigged characters change default pose after the Preview mode
Steps to reproduce: 1. Open the project “PeoPoli_IN-15038” 2. Open the “Hub_Office” Scene 3. Select TamikaRig in the Hierarchy (_... Read more
Map details are not fully loaded when in the Player
Steps to reproduce: 1. Open the user’s project 2. Enter Play mode and notice the maze 3. Exit Play mode 4. Build And Run Expected r... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions