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{Addressables] AssetReference.editorAsset occasionally fails to load an ...
How to reproduce: 1. Open the attached "1414841_Repro.zip" project 2. Open the Scene "SampleScene" (found in the Assets/Scenes folde... Read more
[Addressables] Unable to load runtime data when executing Test Runner wi...
How to reproduce: 1. Open the user's attached project "Addressables Error.zip" 2. In the Test Runner window double-click "ClearPlaye... Read more
[Addressables] Addressables build spawns a Stack overflow error
Reproduction steps: 1. Download and open the attached "addressables test.zip" project 2. In the toolbar, go to Window>Asset Manageme... Read more
Addressables method LoadSceneAsync loads an empty Scene when loading fro...
How to reproduce: 1. Open the attached project (Empty.zip) 2. In the Project window select the 'TEST' ScriptableObject 3. In the Ins... Read more
Exiting the Play Mode with Addressables loaded prints a Debug.Log("Destr...
How to reproduce: 1. Open attached project "addressables_destroying.zip" 2. In the Project window, go to Assets > Scenes and open th... Read more
Addressables method LoadAssetsAsync throws exceptions when passing an ar...
How to reproduce: 1. Open the attached project (LoadAssetsAsync.zip) 2. Open the Scene 'SampleScene' 3. In the Project window sel... Read more
Scene collapses in the Hierarchy window and Inspector window is cleared ...
How to reproduce: 1. Open the "1257899_repro" project 2. Open "123" Scene 3. Select any GameObject from the Hierarchy 4. Make sure I... Read more
[Addressables] Error is thrown after Addressables Build is updated when ...
How to reproduce: 1. Open the attached "1388193_Repro.zip" project 2. Open the Scene "SampleScene" 3. Open the Addressable Groups (W... Read more
[Addressables] Unable to load Sprite from Sprite Atlas Addressable when ...
How to reproduce: 1. Open the attached "1404851_Repro.zip" project 2. Open the Scene "SampelScene" 3. Open the Addressables Group (W... Read more
Method RefreshGlobalProfileVariables is executed when script compilation...
Steps to reproduce: 1. Open the attached "1195179 - Addressables Ping Timeout.zip" project 2. In the Project window navigate to Pack... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when a lot of UI elements are spawned and despawned
- Warnings are not logged in the Console window when using external code analyzers
- Errors “TLS Allocator ALLOC_TEMP_TLS, underlying allocator ALLOC_TEMP_MAIN has unfreed allocations, size 288“ appear constantly when Prefab is open
- Crash on PPtr<Shader>::operator or NullException errors spammed in console when calling Dispose() on null GraphicsBuffer with baked Reflection Probes
- “EndRenderPass: Not inside a Renderpass” and other Render Graph errors in the Player when Render Graph is enabled and Overlay UI is used