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2
votes
Fixed

Identical hashes are used when building Addressables

Package: Build Pipeline - Addressables

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Apr 25, 2022

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Version/s: 1.19.9

How to reproduce: 1. Open the user's attached project 2. Go to Tools -> Test 3. Observe the Console Expected result: two different ... Read more

0
votes
Won't Fix

AssetReferenceSprite and AssetReferenceAtlasedSprite cannot be assigned ...

Package: Build Pipeline - Addressables

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Apr 29, 2022

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Version/s: 1.19.11

Reproduction steps: 1. Unzip and open the attached 'repro.zip' project 2. Select the 'TestSO' asset in the Project Browser 3. Right-... Read more

3
votes
Fixed

Addressable Group location gets duplicated when building the group and r...

Package: Build Pipeline - Addressables

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May 03, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the user attached "AddressablesTest.zip" project 2. Open the "TestScene" Scene found in the "Assets/Scenes... Read more

10
votes
Won't Fix

[Android] Addressable Asset loading time is increased when Building on A...

Package: Build Pipeline - Addressables

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May 09, 2022

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Version/s: 1.19.4

Reproduction steps: 1. Open the user's attached "addressables-repro.zip" project 2. Change Addressables package version to 1.18.9 3.... Read more

0
votes
Fixed

Addressables Editor Hosting shows previous Platform when Platform is cha...

Package: Build Pipeline - Addressables

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May 23, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the attached project "AddressablesTest" 2. Open Window -> Asset Management -> Addressables -> Hosting 3.... Read more

1
votes
Won't Fix

Textures are not included in the same bundle as Sprite Atlas that uses t...

Package: Build Pipeline - Addressables

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May 31, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's attached project (Addressable_1233628.zip) 2. Click Build > New Build > Default Build Script ... Read more

0
votes
Fixed

Default Addressables Group is not set when saving the project and restar...

Package: Build Pipeline - Addressables

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May 18, 2022

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Version/s: 1.20.0

How to reproduce: 1. Open the attached project "1217157 - Addressables Default Group Setting.zip" 2. Open Window>Asset Management>Ad... Read more

2
votes
Active

Raw texture of a Sprite which is in a Sprite Atlas is loaded when it is ...

Package: Build Pipeline - Addressables

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Jun 21, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's attached project "TestAddrMem.zip" 2. Select "Build > New Build > Default Build Script" in ... Read more

0
votes
Fixed

CRC Mismatch prevents download when retrying to load Bundles with Addres...

Package: Build Pipeline - Addressables

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Jun 29, 2022

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Version/s: 1.20.3

How to reproduce: 1. Download the attached project 2. Prepare a local host server and make the load paths from the group point to th... Read more

0
votes
Won't Fix

Audio Mixer volume doesn't change when trying to change volume with a Sl...

Package: Build Pipeline - Addressables

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Aug 21, 2023

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Version/s: 1.21.15

Reproduction steps: 1. Open the attached “PROJECTFILE” project 2. Build And Run the project (File > Build And Run) 3. In the Playe... Read more

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