Search Issue Tracker
Addressable Group location gets duplicated when building the group and r...
How to reproduce:1. Open the user attached "AddressablesTest.zip" project2. Open the "TestScene" Scene found in the "Assets/Scenes" ... Read more
[Android] Addressable Asset loading time is increased when Building on A...
Reproduction steps:1. Open the user's attached "addressables-repro.zip" project2. Change Addressables package version to 1.18.93. Go... Read more
Addressables Editor Hosting shows previous Platform when Platform is cha...
Reproduction steps:1. Open the attached project "AddressablesTest"2. Open Window -> Asset Management -> Addressables -> Hos... Read more
Textures are not included in the same bundle as Sprite Atlas that uses t...
Reproduction steps:1. Open the user's attached project (Addressable_1233628.zip)2. Click Build > New Build > Default Build Scr... Read more
Default Addressables Group is not set when saving the project and restar...
How to reproduce:1. Open the attached project "1217157 - Addressables Default Group Setting.zip"2. Open Window>Asset Management&g... Read more
Raw texture of a Sprite which is in a Sprite Atlas is loaded when it is ...
Reproduction steps:1. Open the user's attached project "TestAddrMem.zip"2. Select "Build > New Build > Default Build Script" i... Read more
CRC Mismatch prevents download when retrying to load Bundles with Addres...
How to reproduce:1. Download the attached project2. Prepare a local host server and make the load paths from the group point to that... Read more
Audio Mixer volume doesn't change when trying to change volume with a Sl...
Reproduction steps:1. Open the attached “PROJECTFILE” project2. Build And Run the project (File > Build And Run)3. In the Player,... Read more
[Profiler] The Addressable Asset Module module outputs an ArgumentExcept...
Steps to reproduce:1. Open the attached user's project "Profiler Hash Collision.zip"2. Make an Addressables build3. On the Addressab... Read more
[Addressables] Creating new groups will break the Editor and the rest of...
https://fogbugz.unity3d.com/f/cases/1104216/ Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Incorrect color values are saved for Swatches when using HDR Color Picker
- Editor crashes when adding/removing a UI Document Style Sheet while in Play mode
- Scene and Game views turn black when all light sources are disabled
- Memory spike after activating Freeform Light2Ds
- Line Renderer Component elements do not fit in the Inspector window when minimising Inspector window is minimised