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The Timeline window forgets the selected GameObject when un-maximizing t...
How to reproduce: 1. Open the “timeline_window_bug.zip“ project 2. Open the “SampleScene” 3. Open the Timeline window (Window > S... Read more
Timelines are not synchronized when they are both played simultaneously
How to reproduce: 1. Open the attached project "TimelineBug.zip" 2. Enter Play Mode 3. Wait ~15 seconds Expected results: "Tim... Read more
Timeline rushes or delays starting an event when it is set to a specific...
Steps to reproduce: 1. Open the “timeline-oafr.zip“ project 2. Open the SampleScene 3. Click the “Assets/timmy.playable” asset 4... Read more
TimelineAsset.SetStandardFrameRate() throwing errors due to a typographi...
How to reproduce: 1. Create an empty project 2. In the Project window, locate the Packages folder 3. Navigate to “Packages > Time... Read more
NullReferenceException is thrown after selecting a Clip in the Timeline ...
How to reproduce: 1. Open the attached "IN-97010" project 2. Make sure 2 Inspector tabs are present in the Editor 3. In the Proje... Read more
[Timeline] When calculating the duration of a Timeline asset muted paren...
Steps to reproduce: 1. Open the attached project "timeline_duration_fix.zip" 2. Open the "Assets/Scenes/SampleScene.unity" Scene ... Read more
Custom timeline markers do not display cinematic content when the Player...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/prototypeScene1.unity” Scene 3. Enter the Play ... Read more
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