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3
votes
Fixed

Loading addressables when calling WaitForCompletion freezes Editor

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.18

How to reproduce: 1. Open the user's attached project "AddressableProfiling.zip" 2. Open the Addressable window (Window > Asset Mana... Read more

0
votes
Won't Fix

[Addressables] Bundles get compressed in Android builds

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.19

Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more

0
votes
Won't Fix

Addressables does not remove duplicated assets when their reference is a...

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the user’s attached “TestUnity.zip” project 2. Window > Asset Management > Addressables > Groups 3. Expand... Read more

0
votes
Won't Fix

Addressables build fails when destination file path is longer than 255 c...

Package: Build Pipeline - Addressables

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Mar 15, 2022

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Version/s: 1.19.18

How to reproduce: 1. Open project "Addressables_Long_Path_Bug.zip" 2. In the Project window select "asset" Material and in the Inspe... Read more

0
votes
Won't Fix

UI warnings are thrown when using SelectedLocale

Package: Build Pipeline - Addressables

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Mar 16, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/SampleScene 3. Press the Play button and observe the Cons... Read more

2
votes
Won't Fix

[Addressables] GC Alloc is high when calling LoadResourceLocationsAsync()

Package: Build Pipeline - Addressables

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Mar 17, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the attached project "LoadResourceLocations" 2. Open the scene "SampleScene" (Assets/Scenes/SampleScene.un... Read more

0
votes
Won't Fix

[Addressables] Unable to load Sprite from Sprite Atlas Addressable when ...

Package: Build Pipeline - Addressables

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Apr 06, 2022

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Version/s: 1.19.19

How to reproduce: 1. Open the attached "1404851_Repro.zip" project 2. Open the Scene "SampelScene" 3. Open the Addressables Group (W... Read more

3
votes
Won't Fix

Addressables Assets are serialized in an arbitrary order when adding to ...

Package: Build Pipeline - Addressables

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Mar 25, 2022

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Version/s: 1.19.19

Reproduction steps: 1. Open the attached 'AddressablesSortOrder' project 2. Go to the 'Window -> Asset Management -> Addressables ->... Read more

0
votes
Fixed

[Addressables] Sprites belonging to a Sprite Atlas aren't assignable to ...

Package: Build Pipeline - Addressables

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Apr 01, 2022

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Version/s: 1.19.11

How to reproduce: 1. Open the user's attached "ZD_1193866_SpriteRef" project 2. Open the "SampleScene" Scene 3. Select the "GameObje... Read more

0
votes
Fixed

AddressableAssetEntry.GatherAllAssets ignores the filter for SubObjects ...

Package: Build Pipeline - Addressables

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Apr 01, 2022

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Version/s: 1.19.13

How to reproduce: 1. Open the attached project "Bug Addressables GatherAllAssets.zip" 2. Select Assets/AddressableAssetsData/AssetG... Read more

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