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Logs don't output Full Stack Trace even if set to "Full" Logging

Quality of Life

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Mar 17, 2019

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Version/s: 2018.3.0a1, 2019.1.0a1, 2019.1.0b7, 2019.2.0a1

Reproduction steps: 1. Open "workbench-2019.zip" project 2. "Test" -> "Throw exception" 3. Notice an Error Expected Result: The Lo... Read more

0
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[GraphView] The blackboard & master node preview can be expanded outside...

Graph Tools Foundation

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Mar 04, 2019

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Version/s: 2018.4, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Create a new URP/HDRP Template project 2. Create a new shader graph 3. Try resizing the Blackboard/Master Previ... Read more

0
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[IAP] PurchaseFailureReason returns Unknown error when upgrading or down...

IAP

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Jan 23, 2019

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Version/s: 2017.1.2p1, 2018.3.0a1

To reproduce: 1. Open attached project 2. Set up two Auto-renewable subscriptions monthly and yearly in iTunes connect (you can find... Read more

0
votes
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The `finally` block is not called in UnityTest if error message is logged

Package: Test-Framework

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Dec 24, 2018

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Version/s: 2017.3.0a1, 2018.2.6f1, 2018.3.0a1, 2019.1.0a1

Steps to reproduce: 1. Download 1112534_repro.zip project 2. Run test in play mode Expected results: Code in both "try" and "finall... Read more

6
votes
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Internal error: NavMeshQuery has already been cleaned up but not deregis...

AI Navigation

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Dec 08, 2018

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Version/s: 2018.3.0b12, 2022.2.0a13

Reproduction steps: 1. Open "580179 - 2018_12_06_KM.zip" project 2. Open "Entry" scene 3. Find "Kingmaker" GO in the Hierarchy wind... Read more

0
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WAV and MP3 audio clips contain audio spikes when exported to AAC

Audio

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Dec 04, 2018

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Version/s: 2017.4.0f1, 2018.2.0f2, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Reproduction steps: 1. Open the attached project 2. Build it for WebGL 3. Play the built project 4. Press on the WAV button Reprodu... Read more

0
votes
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[IAP] Promoted purchases trigger twice

Package: Purchasing

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Sep 14, 2018

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Version/s: 2.0.1

To reproduce: 1. Open attached project 2. Build for iOS 3. Deploy the project to an iOS device 4. Press the Home button to put the a... Read more

11
votes
Active

Output in Command Prompt is not displayed when Editor is launched via Un...

Package: Hub

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Jul 20, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open user's project via Unity Hub 2. In main toolbar, go to CMD > Run CMD 3. Observe the cmd window Expected: comm... Read more

0
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[NavMeshComponents][Player] NavMesh.UpdateNavMeshData performing much wo...

AI Navigation

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Jul 16, 2018

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Version/s: 2018.2.0f2, 2022.2.0a13

Steps to reproduce: 1. Open attached project "Example navMesh bug.zip" 2. Build Scene "AndyBugExample" for Windows x86 (choose x86 f... Read more

10
votes
Active

UnityTests do not fail when nested coroutines throws an exception

Package: Test-Framework

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Apr 13, 2018

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Version/s:

When a test yields an IEnumerator in a coroutine (Playmode UnityTest), Unity will spawn a nested coroutine. When that throws an exce... Read more

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