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"Build Task UpdateBundleObjectLayout failed with exception" thrown when ...
How to reproduce: 1. Open the attached project "Test_2021.zip" 2. Run Test>SBP Build Expected results: No errors thrown in the ... Read more
m_VertexData tangents are stripped when Non-Recursive Dependency Calcula...
Reproduction steps: 1. Open the user’s attached project “TestOptimizeMeshData” 2. Click Build > Clear Build Cache > All in the Add... Read more
Build cache doesn't take defines into consideration
How to reproduce: 1. Open the user’s attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. Select Bui... Read more
Addressables Collision Meshes won't be Prebaked and won't work when runn...
How to reproduce: 1. Open the user attached "MeshColliderAddressableTest.zip" project 2. Open the "Boot" Scene 3. Enter Play Mode a... Read more
[Landed] Toggling "Optimize Mesh Data" in Project Settings doesn't inval...
Reproduction steps: 1. Open the attached "OptimizeMeshData" project 2. Open Project Settings and enable "Optimize Mesh Data" 3. O... Read more
High memory usage when in WriteSerializedFiles step while building Addr...
How to reproduce: 1. Open the user attached project (unityclient2020.zip) on a machine with 16GB of RAM 2. Open the "Addressable G... Read more
SBP - AssetBundle builds change when switching open Scenes in the Editor
How to reproduce: 1. Open the user's attached project 2. Open scene Scenes/Start 3. Go to Window -> Asset Management -> Addressables... Read more
[Addressables] Localized Sprite is not shown with normal texture when us...
Reproduction steps: 1. Open users's the attached project "LocalizationSpriteURPTest01.zip" 2. Open a window Addresables Groups 3.... Read more
Hash Version collision between two different bundles
Bundles generated using the same scene content, only difference is that the bundle name has changed, thus the bundle object's value ... Read more
Checksum and CRC differ when closing editor and reopening after clean build
From this forum post: https://forum.unity.com/threads/checksum-of-bundle-does-not-remain-consistent-despite-no-changes.1082210/ Rep... Read more
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