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Particles are not lit by 2D lights when Custom Sprite Lit shader is used
Steps to reproduce: Open the attached project Observe the game view Actual results: particles are not lit Expected results: particle... Read more
Invalid asset path & Invalid value for font MissingAssetReference Warnin...
Steps to reproduce: Open any Project and import the attached Font Create a UI Document and open it Add anything to the Hierarchy and... Read more
“RenderSettings customReflection texture has invalid type” error keeps g...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Lighting window (Window > Rendering > ... Read more
Particle System with the custom Material breaks the Scene view when the ...
How to reproduce:1. Open the attached project "BugRepro"2. Open the "OutdoorScene" scene3. In the Hierarchy, select the "Particle Sy... Read more
[Usability] Settings Panel in the Network Visualization Overlay is close...
Steps to reproduce: Open any Project with Multiplayer Tools installed In Scene View open the Network Visualization Overlay Open eith... Read more
“Import Error Code” warning is thrown after installing VFX learning temp...
Steps to reproduce:1. Create new Unity project using empty URP 3D Template2. Install Visual Effect Graph package via Package Manager... Read more
[Android] "Texture2D.ReadPixels" writes pixels into a texture incorrectl...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “Test“ scene3. Build and Run for Android4. Observe the square in ... Read more
“Importer(NativeFormatImporter) generated inconsistent result…” warning ...
Reproduction steps:1. Create a new Mixed Reality template project2. Observe the Console Actual result: {code:java}Importer(NativeFor... Read more
Adaptive Probe Volume occlusion edge is calculated incorrectly when view...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/bug1_incorrect_occlusion.unity“ Scene3. Open th... Read more
[iOS] [Android] A lot of shader warnings spewed when building for mobile...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In the “File > Build Profiles“, enable Develop... Read more
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