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Filter Values reset if Filters are reordered
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Assertion fail when running a script debugging build from an exported pr...
How to reproduce:1. Open the “Ticket-2254816-Repro.zip“ project2. Open the File > Build Settings3. Enable “Create Visual Studio S... Read more
Accessibility Hierarchy viewer window UI inconsistencies
Steps to reproduce: Create a new Unity project using the Universal 3d template Open the Accessibility Hierarchy Viewer window (Windo... Read more
Unexposed Texture2D default value is not passed to VFX
Steps to reproduce: Import the attached project Open Scene, VFX and Shadergraph in Texture Unexposed Property folder Observe that Te... Read more
Rendering Path Forward/Forward+ causes Lighting to not affect SpriteRend...
How to reproduce: 1) Open project “IN-105168”2) Find the "Environment/Ground" GameObject in the Hierarchy3) Notice how the ground is... Read more
Editor Inspector preview of UXML Template shows different view than View...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Silent crash when calling Debug.Log after Debug.unityLogger.logHandler i...
How to reproduce:1. Open the “IN-105934_LoggerCrashRepro“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the crash Rep... Read more
Visual Element starts flickering as mouse is moving after adding Invert ...
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
Transparent MeshGenerationContext color is not consistent when using Str...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/OutdoorsScene.unity” Scene3. Open “/Assets/Scripts/V... Read more
UI Builder Filter Values have no bounds
Steps to reproduce:1. Create a new project2. Create UI Document (Create > UI Toolkit > UI Document)3. Double-click on the newl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code