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Render Pipeline Converter - Scan button scans both target pipelines (Uni...
Render Pipeline Converter - Scan button scans both target pipelines (Universal Renderer and 2D renderer), but it should scan only on... Read more
Frame Debugger displays incorrect output when FidelityFX Super Resolutio...
Reproduction steps:1. Open the attached “IN-121644.zip” project2. Open the “SampleScene” scene3. Open Window > Analysis > Fram... Read more
HDRP Decal Projector uses “Default” layer as main layer in “Rendering La...
Steps to reproduce:1. Create new Unity project using HDRP 3D Template2. In Hierarchy create Decal Projector GO3. Select Decal Projec... Read more
[iOS] [Android] A lot of shader warnings spewed when building for mobile...
How to reproduce:1. Open the “ReproProject.zip“ project2. Open the “SampleScene“3. In the “File > Build Profiles“, enable Develop... Read more
Out of memory crash when selecting more than 80000 Assets simultaneously
Steps to reproduce:1. Create a new Unity project2. Download the attached “images.zip” file and extract it (see pinned comment)3. Upl... Read more
UITK TextField value is overwritten incorrectly by the converter result ...
Reproduction steps:1. Open the attached “IN-115206.zip” project2. Open the “SampleScene”3. Enter Play mode4. Type any letters into t... Read more
Light baking fails with errors when Generating Lights in project with Te...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. Open Project Settings window3. In Player > Other Set... Read more
Event "XRInputSubsystem.trackingOriginUpdated" triggers twice when recen...
Reproduction steps: 1. Open the attached project “ReproProject”2. Connect a Meta Quest device3. Put on the headset4. Enter Play Mode... Read more
TextMeshPro UV2 custom data not rendering for off-screen text with RectM...
Reproduction steps:1. Open the attached “IN-118828_fontTest.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“ Scene... Read more
Dragging and dropping a system that contains event context to create nes...
Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved